Thunder Clap: Era’s End

Helix

The door behind me swung closed. As soon as it latched I leaned back and blew out a long breath.

“You okay?” Sanders asked from where he stood by the observation window.

“Being okay implies I have something like normal to judge by.” I walked over to the window and stared out at Circuit, who was back to staring at the table top like the mysteries of the universe were written in the wood grain of it’s surface. “I’m not sure we’ve ever had anything like that. He was right about that much, even if what it drove him to was completely crazy.”

“He wouldn’t have been nearly as dangerous if he wasn’t right about a lot of things,” Sanders said, staring at Circuit with me.

I glanced past Sanders. Darryl was sitting at the far end of the window, leaning heavily on his cane and, like the two of us, contemplating the man in the other room.  I nudged Sanders lightly and tipped my head in Darryl’s direction. Had he said anything? Moved at all? Did we need to get him an ambulance? Or would Circuit need a security escort out of the interrogation room?

Sanders shook his head twice, a negative response on all counts.

“I can hear you two, you know,” Darryl said, not looking away from the window.

“We didn’t say anything!” Sanders protested.

“I hear you thinking.” Darryl snorted and finally tore his attention away from Circuit. “Since when were you two so good at reading each other, anyway?”

“Since we became middle management?” I offered.

That got a chuckle from him. “You certainly don’t act like middle management, Helix.”

“They never sent me to any classes for it. Maybe that’s why.” I searched his face for some sign of what he was thinking but Darryl had been in the field before I got out of middle school. People say I’m good at reading people and maybe so but Darryl was even better at hiding his feelings. “How are you doing?”

“Breathing.” Darryl laughed a weak, shaky laugh and turned back to the window again. “I’m not sure I’ve done anything more than that in the last three years or so. Not sure that’s going to change any time soon. If it’s saving I need then I didn’t find it here.”

Sanders put a hand on Darryl’s shoulder with a light, comforting touch. “Sometimes all you can do is keep breathing, if that’s what it takes to survive.”

“Survive?” Darryl shook his head and pushed up out of his chair. “Some days surviving feels like it just takes me further away from Mona.”

Sanders and I watched Darryl slowly make his way out of the observation room, his steps shuffling along to the rhythm of his cane. When he was gone Sanders asked, “Do you think we should keep an eye on him 24/7? Or just during the evenings.”

“Round the clock,” I said without hesitation.

“You want first shift?”

“Sure. Grab HiRes and the sisters cold to help out, too. It will look better if his own team handles him during the day.” I looked back through the observation window to the interrogation room. Circuit had left the table and pulled all the way back into one corner of the room. His head was bowed and he may have been resting it in his hands. Maybe he just fell asleep in his chair, but I doubted it.

He’d tried to save us all, in a way. His wife, Elizabeth, from parents who didn’t see a person’s gifts as something to be celebrated. Teresa from a world that had been content to never tell her that her father’s killer was gone simply because keeping the killer’s unusual abilities secret was more expedient. Me, from a system that wouldn’t let me use my greatest gifts to rise in the world. Even people like Sanders, who had spent a huge chunk of their lives laboring in a world no one knew about and that they could never share. It all seemed so noble.

“Do you think he realizes he wasn’t passing it on?”

Sanders shot me a questioning look, clearly not following my non sequitur.

I gestured towards the back corner of the far room. “Circuit wasn’t looking to save us. Maybe that was a side effect, but I don’t think it’s what he wanted.”

A moment passed while Sanders decided whether he wanted to bite or not. “So what did he want?”

“I think he was looking to save a much younger man from a plane crash that took a lot more than working legs from him.” I shook my head sadly. “Too bad he’s still stuck here with the rest of us.”

I turned and headed towards the door. Two steps later Sanders asked, “You going to keep an eye on Darryl?”

“Yeah. I’ll get…” I ran through a quick list of people in the office who could take the second shift from me and stopped as I had a sudden idea. “Actually, can you take first shift?”

Sanders gave me a confused look. “I guess. What are you going to be doing?”

I smiled. “Looking for a way to save someone.”

Izzy

I hadn’t helped set up for church in years but after the week I’d had, with all the power outages, kidnappings, smashing of buildings and incredible debriefings the simple action of setting up rows of chairs was soothing and distracted me from my impending First Media Interview. My ankles were still swollen and uncomfortable after my unpleasant experience with explosives but all in all the activity felt good. Good feelings when my boss snuck up on me and asked, “How are you feeling, Rodriguez?”

After nearly jumping out of my skin – and through the roof, super strength does have some drawbacks – I spun around to find Helix, looking like he was doing his best not to laugh. “Sorry, you startled me.”

“Sorry, not what I was trying to do.” He managed to say it with a straight face although I could tell he was still struggling. “But seriously, how are you? A lot of people, talented or not, who go into field work are ready to move on to something else after a week like the one you had.”

“I don’t know.” I sat down in one of the folding chairs I’d been setting up and sighed. “From what papa told me I knew not to expect anything like normal cop work. Taxmen get assigned to cases that need someone who can play hardball. I guess I didn’t count on getting abducted being part of that.”

Helix straddled a chair in the row in front of me, leaning with his arms folded over the back. “Honestly, I don’t think any cop or government agent who’s just finished training and been issued his sidearm and badge does. But it does happen, every once in a very long time. Being powerful doesn’t mean you’re not in danger and for someone who wasn’t even technically through training I think you handled yourself very well. But that also means if you want to stay in the field I’m going to assign you to cases like this again.”

I nodded. “I get that. It’s just kind of a daunting idea. And now Cheryl wants me to go and talk to the TV reporters. It’s kind of freaky.”

That got a laugh. “You can get used to the job, Izzy, but the media is something else entirely. And so long as you keep handling high profile cases I think they’re going to keep wanting to talk to you. Who knows? Maybe Cheryl will recruit you for the PR department and you can do it all the time.”

“How about I just get through the first time for right now.” I suppressed a shudder at the thought of dealing with cameras every day. Time for a subject change. “What did you want to talk to papa about?”

Helix grimaced. “Politics. That, and I need him on board as the man in charge of Project Sumter’s correctional and rehabilitation programs.”

There was only really one reason I could think of that he’d want to talk to papa about that. He’d talked about it often enough. “You want Mr. Sykes put in a special facility?”

“Actually,” Helix said, sheepish expression showing he thought what he was about to say wouldn’t make sense, “I was thinking of arranging for something more like work release. Partly because I don’t think he’d stay in any jail we could build for long unless he wanted to and I’d rather have him somewhere I can keep an eye on him. And party because it seems like a waste not to give someone so well intentioned a second chance. Either way I’m going to need Samson and Voorman in my camp if the idea is ever going to get off the ground.”

People who’d known him for a while said Helix used to be an idealist, back when he’d started, but I’d never reconciled that with the hard edged man I saw around the office. Looking at him now I could kind of understand what they meant. “Glad to see you’ve forgiven him.”

Helix sat up straight. “I’m sorry, what? Forgiving Circuit for what he’s done is way outside my authority.”

“For everything he’s done, sure. But he’s hurt you in the past and you wouldn’t be helping him now unless you’d forgiven him. God always forgave His people before He saved them.” I shrugged. “How could you help Circuit unless you’d forgiven him?”

Helix looked at me sideways, like I suddenly had two heads with three eyes each. “Your mind goes some strange places.”

I spread my hands. “We’re in a church, Helix. What were you expecting?”

He looked around at the polished wooden floors of the gymnasium. “We’re in the middle of a school, Rodriguez.”

“Come on.” I got up and straightened my chair out. “Papa’s in the office with some of the elders.”

Helix got up and followed me out of the gym. “You never said, but I guess I didn’t ask directly. Are you going to stay in the field?”

“Why’s it so important?”

He thought for a moment, then said, “You’re the first of the new generation, that’s all. Our first talent who came in after Circuit made us public. I’d feel better if I knew we’d done right enough by you that you’d stick around for a while longer.”

I smiled. “You know, Helix, I think you have.”

Fiction Index

Previous Chapter

In Defense of Cinderella

Disney recently released the latest of their live action takes on the old animated classics. I’m talking of course about Cinderella. I haven’t seen the movie but I have read and heard a number of reviews and I noticed a weird trend. Regardless of their opinions of the remake, most critics seemed to be very unappreciative of the original film. Or, perhaps more accurately, the character of Cinderella as she was portrayed in that film.

Now while I haven’t seen the new live action film I did seen the original animated film many times and I remember it very fondly. So imagine my surprise when most of what I read suggested that Cinderella had no character to speak of.

I take issue with this. Cinderella had a lot of character, even if it’s not developed in the ways we’re used to. So today let’s take a look at the classic animated Cinderella and some of the criticisms people have been making of it and then why they might not be entirely fair.

  1. Cinderella is entirely passive. She does nothing to escape the position her stepmother puts her in she just waits for the prince to come for her. While it’s true that Cinderella does nothing for herself, to improve her own situation, to call her passive is incredibly wrongheaded. She does a lot. Her most noticeable actions are just altruistic and directed towards mice. She does a great deal to proactively rescue, feed and clothe the mice of the house and in the process of caring for them indirectly provokes her stepmother (one of the most terrifying Disney villains there is). There’s more to Cinderella than just passively waiting, she’s actively doing good for those around here. That takes real moral strength – real character – to do.
  2. Cinderella undergoes no character growth during the story. This critique is actually very valid. Cinderella (the original animated film) is based on a fairy tale and is a very loyal adaptation of it. There was generally very little character growth in fairy tales because they were stories designed to serve as examples of desirable character qualities. Rather than showing how a character trait might come about they are designed to show that trait in action and what the rewards for it are. Her character is the result of a different storytelling tradition than the modern one and that does weaken her impact some, particularly to modern audiences, but it doesn’t make her character bad just the presentation of her story.
  3. Cinderella is a wimp. She never stands up for herself. This one really gets me. Given the time period of the story and the situation Cinderella finds herself in there’s only so much defiance we can reasonably expect of Cinderella. She does try and stand up to for herself and those under her protection when she does things like save the mice from the cat or ask if she can go to the ball. But she’s essentially been relegated to house servant since she was a young girl – she has few skills and little to no education. Just maintaining a cheerful attitude a taking the moral stands she does is already a herculean effort. What more do you want?

When you look back on it then it’s easy to see that Cinderella had its flaws as a film. The mice are kind of silly and take up time that might be used to develop the more important human characters like Cinderella’s stepmother or the nameless prince she ultimately marries, or showing a more modern character arc in Cinderella herself. The music is average and the stepsisters themselves really don’t add much to the story beyond giving their mother another excuse to be mean. But is Cinderella herself a flaw in the story?

She’s steadfast, patient and kind. Her good nature is her greatest charm and when she gets hers it is truly marvelous. Many times when I was young I laughed in gleeful vindication when Cinderella produced the second glass slipper, to her stepmother’s dismay and the Duke’s delight. She didn’t change or grow much but she sure made us grow to love her and for good reason. So give the lady a break. Or not. At the very least, no matter what you think, I’m pretty sure Cinderella would go right on being herself and, in an era when peer pressure is brought to bear with more strength and from more directions than ever before, that in and of itself is a sign of real character.

Local Theater: Around the World in 80 Days

Jules Verne’s novel  about the English gentleman, Phileas Fogg, circumnavigating the globe is a fairly well known tale and all for One Productions will be brining it to life on the stage this month! (In the spirit of full disclosure I will once again be among the cast for this show and if that’s a minus for you well… you had plenty of chances to see shows without me this season so I don’t want to hear about it.)

While not one of Verne’s most famous works 80 Days does hold a special place in literature as something like the world’s first travelogue and offers a lot of tongue in cheek looks at English and French mannerisms, towards each other and in a vacuum, circa the late 1800s. At the same time it offers a look at the importance of personal integrity, something Fogg has in spades, and the importance of priorities, something Fogg is not exactly good with.

Now if you’re familiar with the Pierce Brosnan TV miniseries that adapted the work the idea that this story is a comedy may be a surprise to you – it was my first introduction to the work and still probably the definitive one in my mind. But this is a really funny story of the fish out of water variety. Not all of the humor comes from the contrast between the straight laced Fogg and the world at large. A great deal of it comes from the differences between Fogg and his manservant Passepartout and those between Passepartout and the irascible
Detective Fix.

While humor abounds in the story and the impetus of the trip is a bet between Fogg and some of his associates in London the real center of the story is when Detective Fix mistakes Fogg for a notorious bank robber and chases him around the world. It’s Fogg’s unshakable integrity that convinces Passepartout to stand with his employer when the accusation comes to light. In turn Passepartout’s solidarity
lets Fogg stay just ahead of Fix… for a while.

All for One is proud to present this classic story. Show dates are April 24th-26th and May 1st-3rd. Tickets can be ordered from the afO website so if you’re going to be in the Fort Wayne area then go ahead and give it a look. I will personally guarantee you’ll have a good time.

Although I wouldn’t go so far as to wager 20,000 pounds sterling on it…

Thunder Clap: The Interview

The room was sparse, poorly lit and had three distinct features. First, the table in the middle. Second, the chairs, both on one side of the table. Third, the reflective sheet of glass in one wall of the room next to a barely visible door. Opposite the room’s two chairs Matthew Sykes sat in a chair of his own. Not the rather absurd, overbuilt, motorized electric chair that had served as his court of last resort during the struggle for Waltham Towers but rather the simple leather and metal wheelchair that had served as the prop for a masquerade lasting nearly ten years until the sham had somehow turned into the truth.

Whatever thoughts might have been going through the mind of Sykes in that melancholy room had their progress halted when Double Helix pushed into the room, the door behind him swinging closed on well oiled hinges. Practically the only sound in the room as Helix walked over to the table was the sound of him turning the pages of the enormous file he carried. Finally Helix plopped it down on the table with a soft but forceful thud and sat in one of the open chairs. He prodded the file with one finger. “You know, we usually pad these to make them more intimidating? But yours didn’t need any work. Everything in there is an actual document produced during the course of investigating you over the past ten years.”

Sykes glanced at the file then back at Helix. “I’m guessing you wrote at least half of that.”

“More or less.” Helix folded his hands on top of the file and stared hard at Sykes.

The silence stretched out, neither man seeming particularly uncomfortable with it. Helix looked the other man over repeatedly, as if looking for something and repeatedly failing to find it. Sykes was more interested in the file, studying the bulging manila folder as if he could see through it and read the information within.

Finally after a good two or three minutes Sykes looked Helix in the eye and asked, “Should you really be doing this alone?”

“No.” Helix leaned back in his chair, the back resting against the wall. “But then, should you really have spent a decade running roughshod over the US?”

“Two wrongs don’t make a right.” Helix laughed, real amusement in his voice. Sykes frowned. “It wasn’t that funny.”

“Sorry. Irony is a personal thing, probably no one else on the planet that would laugh at that.” Helix tilted forward again, still smirking. “Tell you what. This isn’t on record, although there are some people out there,” he jerked a thumb towards the glass, “who would like some answers. And I’d like them, too.”

Sykes’ head jerked momentarily towards the one way mirror, then back to Helix. “Elizabeth is here?”

“Just the psychologist we’re thinking of assigning you in prison,” Helix replied. “So level with us, Circuit. What possesses a man to try and overthrow the government single handedly? You never struck me as the ideological type. Was it glory?”

“It was my parents.”

“The Sykes? Or your biological parents. The…” Helix flipped the folder open and started looking through it.

“My adoptive parents,” Sykes clarified.

Helix twitched the file closed again. “Go on.”

“It’s hard to explain what it’s like.” Sykes looked down at the table for a moment, absently dragging his thumb back and forth along the armrest of his chair. “The system isn’t a place for kids. Foster homes… you never feel like anyone really wants you there and hiding the fact that you can touch the TV to feel that it’s practically alive doesn’t help things. When Daniel and Martha came and took me out of that place I was more grateful than I’d ever been in my life.”

Helix tossed the file aside, braced his elbows on the table and leaned forward. “And that drove you to try and rule the world?”

The shadow of a smile brushed across Sykes’ face. “When I asked him why he wanted to adopt a kid Daniel told me that he’d been pretty successful and he wanted to pay it forward. Since he and Martha couldn’t have kids they decided to find one to share with. Then he told me that sooner or later I’d probably want to do the same, and when the time came I’d know how I wanted to do it.”

“This still doesn’t sound like the foundation for megalomania.”

“I took them flying because Martha really wanted to try it. There was a cloud… probably a small rainstorm brewing. I’d been through clouds before but there was more charge that time than there’d ever been before. It…” Sykes waved his hands ambiguously. “That was the first time I realized I could be a living lightning rod.”

Helix sat back in his chair, a little thunderstruck himself. “That’s why your plane crashed and there was no records of what happened. The lightning fried the black box.”

“When I was in recovery after the crash and the surgeries I started poking around the Internet, finding places where the underground talent community compared notes. I learned some of the things I could do.” Sykes pulled his gaze up from the table, long buried fury smoldering in his eyes. “And I learned that there were people – there was a whole branch of the government – that knew about people like me. That could have warned me of the risks I was running. But they didn’t because they were too scared.”

Sykes pulled himself up and looked Helix right in the eye. “That was when I knew how I was going to pay it forward.”

Helix nodded slowly. “You were going to take over and change things.”

“No.” Sykes’ composure crumpled and he slipped down to stare at the table top again. His voice faded to a whisper. “I wanted to save them.”

Confusion flitted over Helix’s face but his expression quickly shifted to neutral again. “I don’t follow.”

“Daniel and Martha saved me from the foster system, from feeling like I was just a face in the crowd. They showed me that people had survived the kind of indifference that’s endemic to systems before.” Sykes threw his hands out as if to encompass the whole building and the organization that had built it. “Sumter was a system, Helix. It didn’t explain, it didn’t protect. It just demanded people do as it wanted and damned the consequences. There were three other fuse boxes in the state that could have explained the dangers of flying a plane to me, to say nothing of all the experienced field agents who had probably seen dozens of those kinds of accidents before. What was the statistic before Project Sumter went public? One in five talents died in accidents caused by their own talents?”

“One in eight.” Helix looked away for the first time since he’d come into the room. “One in five was a guess Analysis made to account for accidents that were never tied back to the talents of those involved.”

Sykes slammed his hands down on the table. “Too many! It was going to end!”

“And damn the consequences?” Helix asked.

“There were things I should not have done. But Helix, there’s something you have to understand.” Arms straining, Sykes pulled himself forward and pushed himself into something like a standing position. “Everyone wants someone to save them.”

Helix looked up at Sykes then nodded at the other man’s chair. “Sit down, Circuit. You’ll hurt yourself.”

Sykes glared down at the shorter man but Helix ignored it with the ease of long practice. “Tell me you didn’t feel isolated, Helix. How many times did you accidentally start a fire with your talents? How often did you worry about hurting someone when you touched them before your grandmother taught you how to control a heat sink.”

“Careful who you bring into this,” Helix said, his voice soft but full of menace.

Finally Sykes did slump back into his chair with a disgusted snort. “I have an IQ just shy of 130, I ran track in high school, people thought I was decent looking. But I couldn’t see a way out of foster care on my own. Don’t you understand, Helix? Sometimes you need other people to help.”

“The Project -”

“Not only wasn’t the help people needed, it was actively getting in the way.” Sykes sighed and looked down at his hands. “So I decided to get rid of it.”

“And set yourself up in its place?” Helix folded his arms across his chest. “Not exactly inspiring confidence.”

“Someone was going to do it sooner or later.” Sykes shrugged. “Frankly I’m surprised no one ever tried to play the supervillain before. Ruling a country seems like a simple business from the outside, though I’m sure it’s much harder once you actually have to do it.”

“And you wanted to try anyway.”

“Oh, I had a plan.”

“How surprising.” Helix didn’t sound like he thought it was, really. “What kind of genius plan was it?”

“You.” Sykes chuckled at Helix’s blank look. “Or someone like you. Come on, you don’t think I really could have taken over the country just because I had some breakthrough transportation and electronic warfare technology, did you? I knew that sooner or later someone would put together a way to stop me but by the time they did Project Sumter would no longer stand in the way of talented people. It would be the first step towards letting them be all they could.”

“You were going to save people by getting thrown in jail?” Helix shook his head. “That is a really stupid way to live.”

“It’s a great way to die.”

Silence ruled the room for another minute, much less comfortable this time.

“I paid off the doctor who declared me disabled after the accident,” Sykes said when he grew too uncomfortable. “But once the grand plan started to take shape I had to get rid of him. I’ve lost count of how many people I’ve blackmailed, I’m sure a lot of security directors at banks have lost their jobs because of me. Parts of my organization haven’t always… proceeded as I’d have liked.”

Helix snorted. “You mean like this last week? Or how about in Morocco?”

“Two very big examples.” Sykes rubbed a hand over his face and sighed. “Then there was Templeton. Not even a deliberate decision there. I just made a stupid mistake. But it was Elizabeth that made me see it.”

“Please don’t tell me this is the power of love at work.”

A cynical smile crossed Sykes’ face. “In a way. It wasn’t until I saw her toss away everything I thought I was going to be giving people – family, support, a place to belong – that I started to realize.” He gripped the armrests on his chair and took a deep breath. “I wasn’t saving anyone. Michigan Avenue was well intended and it even succeeded – far beyond what I was expecting. But everything before and after that… it was me trying to justify what had happened in the past. And I decided that it was time for all of that to go away. So I did. Until this week, when I realized my bad decisions weren’t quite as gone as I thought. But we’re finished with that now, too, so I suppose I really am done now.”

Sykes lapsed into silence again. After waiting to see if anything more was forthcoming Helix picked up the file on the table and stood in a single well practiced motion. “I suppose we’ll have to see about that.”

A few minutes later the door swung shut behind him and Sykes was alone with his thoughts once again.

Fiction Index

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Avengers Analyzed: Fury and Coulson

Now I could be criticized for including these two in my analysis of Avengers characters because at first glance it seems that neither Fury nor Coulson have distinct character arcs in this story. That’s not entirely true. Rather, these two erstwhile leaders of SHIELD share a conflict and a goal but it’s not one that works out like they expect.

You see, Fury and Coulson both fail in what they set out to do and that, in turn, cuts their character arc much shorter than we’re used to seeing. With that said, let’s just dig into it shall we?

Fury and Coulson’s Background

These characters share a single purpose, namely to create a superteam under the aegis of SHIELD. Coulson is the first of these two that we see, showing up pretty much as soon as Tony Stark stepped out of the shadows in his first shiny red Iron Man suit. Fury took a little longer to show up, poking his head in after the credits of Iron Man, and he was also more skeptical of Stark’s suitability for membership on the Avengers. Up until this point we haven’t really paid these two a whole lot of attention but after four movies we do know a few things.

Coulson is very enthusiastic at the idea of the Avengers and tries his best to reach out to potential members and interest them in the team, Fury is cautious and does his best to control risks that will undercut his agenda. There is a slight tension between the two in that Coulson hopes to see heroes doing their thing in a coordinated fashion that will protect and inspire others while Fury wants to be the head of his team and ensure that it is used in the best possible fashion. The balance between the two viewpoints is probably the fact that Coulson views Fury as a hero in and of his own right.

The Conflict 

Both Phil and Nick embody character vs. the world. Unlike Captain Rogers, their conflict doesn’t arise from changes in the world around them but from fundamental differences between the way Coulson and Fury think the way the world should progress and the way the world itself wants to be.

Basically, Fury and Coulson want the Avengers to be heroes. They want them to set an example for other people and be on the front line of what’s about to unfold. The world at large, on the other hand, sees all these exceptional people and the threats inbound and just wants them to go away as quickly and with as little fuss as possible. The world would prefer to just press a button or drop a bomb and have this sticky situation sorted out when, in truth, sticky situations are rarely sorted out that easily and will require brave men and women risking life and limb in very direct and personal ways to get things done.

In short, the world Fury and Coulson live in is exactly like ours.

Each of these two characters is going to face down the problem in their own way, if The Avengers is a war movie then Fury is the general who will command the troops and deal with government while Coulson is the trusted captain who will actually lead them into battle. One handles the strategic level, the other the tactical. Naturally, this leads to the basic conflict at work bearing out in different ways.

Fury is concerned with world leaders, the World Security Council, the people who’s backing he will need to make his idea work, he has to fight against the ideas permeating his world. Coulson, on the other hand, is going to face narcissism, a lack of self esteem, feelings of impotence and distraction by personal matters as he tries to keep the Avengers on task. His struggle is against the feelings permeating his world.

We Meet Fury and Coulson 

“This doesn’t have to get any messier.” – Colonel Nick Fury, to Loki 

This pair of erstwhile leaders are introduced pretty much at the same time, at the very beginning of the film as Fury comes to check on the Tesseract at a secure SHIELD facility at the back end of nowhere. This setting serves to quickly establish both characters as high ranking members of a government organization and that Fury outranks Coulson and establishes some other basic dynamics like introducing Agent Barton. Then, just to keep us on our toes, the movie drops Loki into the mix and lets us see what happens.

Fury vs. Loki 

“Yeah, you say ‘peace’, I kind of think you mean the other thing.” – Colonel Nick Fury, still talking to Loki 

Fury’s confrontation with Loki is our first demonstration of Loki’s power and it’s very impressive. He wipes out dozens of trained SHIELD agents and subverts two very valuable people, providing the impetus for Fury to go ahead and try the Avengers Initiative even though it had theoretically already been scrapped.

This confrontation is short but meaningful. In addition to providing the driving force behind the entire story and reinforcing the idea that SHIELD alone will not be enough to stop Loki’s invasion it also highlights a stubbornness that will ultimately be Fury’s undoing in his efforts to unite the world against the threats it faces.

Gathering the Avengers – And Hiding them Away

“With everything that’s happening, the things that are about to come to light, people might just need a little old fashioned.” – Phil Coulson, to Captain America 

Nothing evokes the attitudes of the SHIELD leadership more than their interactions with Steve Rogers, which is fitting because when the attention of SHIELD wavers it’s ultimately Captain America who will step into the gap and takes up the mantle of leadership. But that doesn’t happen in this film so I’m going to ignore it for the moment.

Let’s focus instead on what Fury and Coulson are telling Steve. If you look at the dialog they’re constantly talking about using SHIELD resources for the good of humanity. Fury tells about the potential the Tesseract has as a power source, showing a wide-reaching civic good that SHIELD wants to advance. Phil talks about how the Avengers can inspire and unite people in dangerous times. These are worthy goals, goals fitting for a group of people who want to call themselves heroes.

In contrast, the very first thing that Fury does with his group of individuals once they agree to work with him is gather them on a flying fortress and turn them invisible, far from the people the Avengers are intended to serve and protect. Now no problem is going to have a perfect solution but SHIELD’s actions and its claims don’t exactly add up. We’re never shown how much of these actions were Fury’s idea and how much they belong to the World Security Council but at the very least concealing the existence of a highly recognizable fugitive from the public isn’t the best way to find a person and Fury has to have known that.

Not working with the public to find Loki is an odd choice, but one that makes sense in the light of the Security Council’s statement that the Avengers are dangerous. The problem with assessing things in terms of security is that everything is dangerous. The Council is, to paraphrase Gandalf, beset by dangers for they themselves are dangerous. The problem is, they fail to recognize that and therefore regard anything dangerous as bad. Fury isn’t doing a good job wining them over to his side.

Coulson’s problem is much more personal. Heroes come with a lot of baggage and the Avengers are no exception. Making things worse, baggage frequently multiplies when you cram a bunch of it into one place, witness the constant bickering between Steve and Tony. Coulson’s conflict plays out as he tries to smooth over everyone’s conflicting feelings and forge the Avengers into a single team that can work together like his own agents do. The problem is, the Avengers are not SHIELD agents by any stretch of the imagination and, while Coulson has the kind of personality and insight to put each of these heroes at ease individually, he is not the person to lead them collectively.

Coulson vs. Loki

“You lack conviction.” – Phil Coulson, to Loki 

Coulson’s confrontation with Loki is also brief but even more effective than Fury’s. While Loki technically defeats Coulson the concept of a moral victory definitely applies here. At no point does Coulson’s resolve waver or his spirit flag. No, the reason Coulson can’t stop Loki is that he’s come alone. While Coulson’s goal was to help bring together and support the Avengers as a team he unfortunately didn’t actually consider himself a part of that team and because of this, at a critical moment when the presence of just one or two other members of the Avengers could have made a significant difference, Coulson doesn’t ask them for help.

Yes, some of them were busy with other things. Some of them were mind controlled. But honestly, Phil didn’t have to come alone, did he? Well, yes he did. You see, from a story standpoint, conviction was what the Avengers as a whole were lacking, just as much as Loki.

The Avengers lacked conviction in the cause Phil believed in, the idea that a simple, old fashioned crew could take a stand on something incredibly simple, like having the freedom to make your own decisions, and fight for it, inspiring other people to do the same. Banner and Romanoff think they’re monsters. Steve’s uncertain of his place in the world. Stark can’t see beyond his own narcissism. Barton’s perspective is so farsighted sometimes it leaves him alienated. Thor can’t parse his conflicting love for his brother and his adopted planet. And Nick Fury… well, he couldn’t do without a backup plan.

Only Phil Coulson had the unshakeable belief that the Avengers could become the heroes to inspire a generation. It was that conviction, in turn, that would inspire the Avengers themselves.

Things Fall Apart

“Director Fury, the Council has made a decision.” – The World Security Council 

While Coulson wins the battle for the Avengers, the war for the world falls through. Coulson’s part of the struggle was to win the Avengers over to Fury’s vision to defend the world and bring them to place that goal above personal goals. While Phil succeeded Fury can’t get the Security Council to buy in. They remain skeptical of Fury’s goals – a unified force offering Earth long term security – and instead pursue their own goal of immediate safety regardless of the cost in the future.

It’s important to understand what a setback for Fury this is. Not only has he lost his best agent, by deciding to destroy the Chitauri invasion along with the island of Manhattan via nuclear warhead the World Security Council has completely rejected Fury’s single greatest hope for saving Earth. Yes, Fury ignores their orders and tries to stop the nuclear strike but the fact is that he wanted the Avengers to be a symbol of mankind united, a testament to the way noble ideas can unite people in spite of pettymindedness. While it’s hard to blame the Security Council for their decision – the entire world was at stake after all and that kind of responsibility has got to be heavy – without Council backing the Avengers can’t really represent humanity united. It’s hard to represent a united front when you’re a rogue element, after all.

Ultimately, at the end of The Avengers Fury is not in the greatest position. The Avengers have gone their separate ways, the World Security Council is on his back and he’s lost his best agent. Fury is on the ropes and will probably need to take drastic measures to reestablish his credibility. Something like allying with a questionable politician to build an armada and dispatch threats before they materialize. But again, not the scope of this analysis.

Fury and Coulson serve the larger story of the Marvel Cinematic Universe, to be certain, but they also have their own conflict to resolve and that conflict comes from the differences between their idea of the world and the world’s own ideas. The small part of the world that they need to join them directly, the six members of the Avengers other than Fury himself, does come over to their side but the world as a whole does not. Fury is vindicated when the Avengers win but the Security Council still will not back his decisions or trust that the Avengers will function for the good of the world, both questioning whether they will be on task when needed again and whether they are up to the task.

This outcome to Fury and Coulson’s story may seem depressing, and to be fair it is. But at the same time, it does two very important things. First, it adds verisimilitude. As I said before, the World Security Council has a very real, significant burden on their shoulders and it’s not crafting a strong, heroic society it’s making sure that there’s any society left at all. It’s natural for them to want failsafes and be very skeptical of making seven people Earth’s first line of defense against things like the Chitauri invasion.

Secondly, Fury’s leadership style is secretive, controlling and frankly a little Machiavellian. These tendencies make him a poor leader for the kind of group he wants to build. The Avengers don’t naturally trust him and follow his lead. Fury explains his goals several times but the Avengers, and Tony and Steve in particular, are skeptical because his actions don’t really match with his stated ends. The other Avengers defer to Coulson because their previous experiences with him have convinced them of his good intentions but Fury never lets the Avengers get that close. Perhaps it’s not surprising that Fury’s efforts fail.

So what kind of further character growth can we expect from Age of Ultron? Honestly, I can’t say. With three villains to focus on this time around – Ultron himself plus Quicksilver and Scarlet Witch – plus all seven Avengers apparently returning in the second film I’m not sure how much character growth we can expect from them this time around. The individual films Iron Man 3, Captain America: The Winter Soldier and Thor: The Dark World made a wholehearted attempt to further the work done of Marvel’s The Avengers. They succeeded to some extent but what made The Avengers so great was it’s success in characterizing it’s cast without needing the background from the first phase of Marvel movies.

But we can still hope, since it is Joss Whedon at the helm. And there’s still a good chance of a great story and fun action.

Cool Things: Ticket to Ride

Board games are a great way to spend an enjoyable evening with friends and family but many of them are thematically “out there”, focusing on things like world conquest, clashing armies or other stuff that may feel too contentious for some people. Fortunately there are games that provide very intriguing and challenging gameplay while presenting a friendlier aesthetic.

Ticket To Ride is one of them.

The theme of this game is trains! Nice, safe trains, carting thousands and thousands of tons of freight and passengers daily at breakneck speed all over America and occasionally running over cars or pedestri- well, anyway. The goal of the game is to score the most points (surprise!) by laying claim to various rail lines by using (more surprising!) tickets. Tickets are color coded to certain lines and lines are worth more points depending on their length. Finally, players are secretly assigned the goal of building a long unbroken line between two cities on the map. The farther apart the two ends are the bigger the bonus but failing to finish by the end of the game gives a penalty instead.

The charm of Ticket To Ride is its simplicity. All a player has to do on their turn is decide whether they want to take new tickets or lay claim to a railway. At the same time, the ability to do only one thing on your turn makes all the other players a serious obstacle. Grandiose plans can be upset by one ill timed opposing play but, at the same time, the board is full of alternative routes and creative players will be able to do an end run around most obstacles with a little lateral thinking.

In short, the game is very simple and can be easily picked up by fairly young people but it’s still complex enough to keep experienced board gamers interested. If you’ve been looking for a board game to share with a skeptical crowd then this might be the game for you. Likewise if you’re looking for a game you can share with children age eight and up and still enjoy yourself as you play this might also be a good choice. Look around for it if you have the chance.

Overcommitted and Short on Quality

Sometimes you wind up doing too much at once and the more pressing priorities squeeze out the less pressing ones. Unfortunately, such is the situation I find myself in this week. While there is a chapter most of the way doe I’d prefer to wait to put it up until next week, as that will give me time to really edit and perfect it. Also, Thunder Clap has reached it’s climax and we’re about to start wrapping things up, there’s really only three or four chapters left to go so this is a natural break point.

Sorry for the delay, this is really my fault for failing to budget my time well last week. I hope you’ll come back on Wednesday for a Not April Fools Day segment or next week for the next installment of Thunder Clap.

Nate

The Importance of Context, Historical and Otherwise

Marvel’s Agent Carter was an interesting experiment. A series of eight hour-length episodes, the miniseries-esque offering served to expand the Marvel Cinematic Universe (MCU) while allowing it’s sister show, Agents of SHIELD, a chance to regroup and air the second half of it’s season in one long continuous burst rather than chopping it’s episodes up in that weird spring schedule a lot of TV shows adopt. This certainly helps SHIELD tell a cohesive, overarching story and the idea of a miniseries expanding the MCU is a new angle we haven’t seen in TV before, in part because there’s never been anything quite like the MCU before to drive it.

That’s not to say Agent Carter is without flaws. I could find any number to nitpick at but the one that really jumps out at me does so because of how glaring it is. On the whole, not many characters in the series, outside leading lady Peggy Carter, showed much character growth or had their background delved into at any length. What I want to poke at is one of the attempts to provide that growth that fell somewhat flat. It concerns SSR Agent Jack Thompson.

Thompson is Carter’s foil in the SSR, the agent devoted to the idea that she couldn’t hack it in the high stakes world of cold war spy work. He’s a decorated marine who won the Navy Cross in the Pacific Theater of the Second World War and he’s determined to prove he’s top dog. Eventually we find out why (and please be aware that this is a spoiler, if a minor one.)

You see, our boy Jack got the Navy Cross for saving his superiors life during a night ambush by the Japanese. He woke up, saw Japanese soldiers in their camp and started shooting. In the aftermath he found a white flag dropped on the ground and concludes the Japanese were surrendering and that he’d just incited the death of innocent men. Then he gets an award for it and the guilt really starts eating at him.

Jack tells Peggy this story after he freezes in the middle of a pitched gunfight and she asks him why, giving her and the audience a little more understanding of why he is the way he is. It’s a nice moment, well acted and well written. It has one problem.

The Japanese almost never surrendered.

Soldiers talk about fighting to the death all the time but a large percentage of them will surrender if it’s clear there’s nothing more they can do to win. Troops in WWII did it all the time. German troops, Italian troops, American troops, British troops, French troops, it was just a part of war and nothing to be ashamed of. For everyone, that is, but the Japanese.

The culture of Imperial Japan was fatalistic in the extreme, most famously manifesting in the kamikaze pilots at the end of the war, and it’s shocking how all pervasive the attitude was. Many Japanese troops captured during the war were incapacitated somehow and most of those capable of resisting chose to do so until killed, or did something suicidal like running at enemies with a grenade ticking in their hands or just committed suicide rather than submit to capture. This isn’t to say the Japanese didn’t surrender but those who did were a very small minority.

On the other hand, the Japanese knew the Americans surrendered and expected them to do the same. So Japanese troops would sometimes pretend to surrender, approaching with a white flag and hands in the air, only to drop the flag and attack when it looked like they were close enough to enemy lines. This tactic quickly became well known among American troops who viewed any attempt to surrender in a large group with a great deal of suspicion. It may have happened much less often than people talked about but it’s still a historical fact, confirmed by records on both sides of the conflict, that Japanese troops almost never surrendered during WWII.

This is something Jack Thompson should have known. He should not have been readily accepting of the notion that the Japanese troops who’d come into his camp were there to surrender because the historical context makes such an assumption highly unlikely. Failing to take this context into account when writing this scene strips the moment of all the credibility it’s good writing and acting earned it.

It’s not like this fact would have changed the scene a great deal if it had been included – Thompson could have been just as guilt-ridden over choosing not to wait to see if the Japanese really were surrendering before fighting back instead of giving them the benefit of the doubt no matter how little he may have thought they deserved it. In fact, that scene might have been even more believable and more suited to analyzing the horrors of war because Jack would have found himself in a situation where he was powerless to know whether he made the right choice or not. At least when he knows with concrete certainty that he was wrong he can look for some kind of penance. But the stark fact of war is that it dehumanizes those that participate and Jack’s inability to tell whether he did the right thing or not would be a powerful representation of that, one that would reinforce the ambiguous yet grim fate of the Japanese soldiers who found their way into his encampment.

Instead the writers failed to do their research and a scene that had the potential to be very impactful fell flat by failing to fit with the historical context it was intended to have. Agent Carter did a very good job recreating the mid to late 1940s in fashion, culture and even architecture and vehicles. That’s what makes this oversight particularly glaring – it’s a hole in the historical context that’s otherwise rock solid. Writers take note! If you’re going to add historical context make sure you get it all or your work is just going to come out flat.

This War of Mine

This War of Mine is a computer game about a familiar topic: War in the modern age. Mechanically it’s very cool, combining elements of resource management and base building with careful, stealthy gameplay. Basically, during the day you keep your base running and during the night you go and collect resources without drawing too much attention. While none of that is new or groundbreaking gameplay it’s solid in concept and well executed. That said, the game would be pretty bland if that was all there was to it. In fact, there are a number of zombie survival games that probably do the base building half of the game better and there’s certainly at least two ninja/commando style games that do the stealth parts in a more interesting way.

Or, at least they do if approached from the direction of most game stories.

See, the typical video game is an examination of what the player would do with unusual powers. Could you manage to rescue a princess? No? What if you could jump really high, throw fireballs and utilize plumbing in surprising ways? Well play a Mario game and find out!

Strategy games give players the chance to command armies, first person shooters give players unlimited stamina and military gear they’ll probably never see, RPGs let players develop powers that could never exist in real life and Minecraft lets you make just about anything you could ever want. It’s no surprise these games are popular since they let you do things that, for the most part, you could never hope to actually do. This War of Mine, on the other hand, does the exact opposite. It challenges you to do something that you would never want to do in real life and gives you no special powers to accomplish it with. While that doesn’t sound interesting at first it is still an engaging experience.

You see, in This War of Mine your base is a small house in the middle of a civil war somewhere in Eastern Europe. The stealth portions of the game are you going out to look for supplies in the night, so soldiers won’t see and shoot you. And you play a civilian with no special training just trying to stay alive while bullets and shells fly by outside.

This War of Mine is a nerve-wracking game. I don’t recommend playing it in large chunks, the decisions you have to make are sometimes unpleasant and emotionally draining. You will probably wind up turning away other refugees looking for shelter because the house just cannot hold anyone else. You will run like a coward when the soldiers outside spot you on a foraging run. You’ll have to decide whether running a risk to help someone you meet outside is worth your possibly not getting back to the house and the hungry people there. Especially if helping means standing up to a soldier with nothing but a crowbar in your hands.

As a game, from the angle of gameplay mechanics and execution, This War of Mine is not groundbreaking even if it is solid. But it manages to convey an experience that people must live through every day in a way that is gripping and rightly draining. For that alone, the game qualifies as an unmitigated success.

Thunder Clap: Brawl

Izzy

Circuit kicked things off with a literal bang, electricity arcing with a teeth rattling crack from his chair to his hands, then from his hands to the plasma cloud in front of Helix. Things got weird – if the guy throwing lighting wasn’t weird enough – when the plasma ball bent and stretched from an orb to a weird, wavering teardrop shape that pushed towards the middle of the room before throwing lightning bolts at the two nearest guards and sending them tumbling to the ground. That seemed like an excellent time to gently tip a desk over on top of them so I did.

Hopefully it was too heavy for them to move, I’m not very good at judging things like that. To be on the safe side I got a desk for each of them.

The man on the throne swooped through the hole in the side of the building, his hoverchair – or whatever you wanted to call it – humming loud enough to be heard over the chaos and the plasma cloud bent back towards Helix. Whatever was going on there it was probably magnetic and headache inducing, by which I mean any attempt to explain it would probably fry the brains of most people, so I didn’t worry about it too much and just kept an eye on the to make sure I didn’t get fried by it as it went spastic.

Helix apparently had no such worries because he walked through the plasma with no visible harm. As he did so he clapped his hands over his ears and dropped his mouth open, giving me just enough of a warning what was coming that I could do the same and confusing most everyone else in the room to no end. The plasma abruptly shimmered out of existence, the heat that kept it burning quickly dispersing in the surrounding atmosphere as Helix stopped holding it in one place. The result was a loud bang exactly like you would expect from a bolt of lighting, since the part of lighting that you see is composed of superheated plasma doing the exact same thing.

The noise was loud enough that I could feel it in my sternum and even with my ears covered and my mouth open to relieve pressure it still felt like the noise came from a whip cracking at the side of my head. I managed to get my bearings with a quick shake to clear my head and Helix didn’t seemed bothered by the noise any more than I was but by the time my head was clear the guards in the room were still woozily looking about or had hands on the side of their heads. Circuit didn’t seem to notice at all, or at least he didn’t do anything about the noise for all I knew he’d put earplugs in while I was busy smashing walls, but whatever the explanation Davis apparently shared it because he didn’t seem bothered either. His partner with the fancy hoverthrone was probably protected by the fact that he was still at the far end of the room and probably too far to suffer more than minor tinnitus from Helix’s improvised flashbang.

In spite of being the closest to ground zero Helix showed the least signs of being affected out of anyone there, he’d already put one guard into an arm lock and levered him to the floor by the time my ears stopped ringing enough for my eyes to focus again. But even with most of the players temporarily stunned we were still outnumbered and Davis was surprisingly fast for a man of his size, and he jumped Helix with a lack a finesse more than made up for with enthusiasm.

Desks were getting pretty scarce on my side of the room for some reason so I took matters into my own hands by the expedient of trying to grab Davis. Before I could add one more to the three person pile-up Hoverthrone sideswiped me and I spun once, rolled twice and wound up against the wall with a throbbing pain in my side where I’d been hit. Yes I could have stopped him with one hand if I’d seen him coming but that’s the real trick and I hadn’t managed it. I got to my feet and swiped my hand through the wall, fumbling for a second before I managed to grab a two-by-four and yanked it out of the wall in a shower of drywall dust. I realized as I was hefting it to throw that yanking it out of the wall hand left the ends jagged and potentially fatal if I threw it at Davis, who wasn’t in body armor, so I switched and flung it at the Hoverthrone, catching it low, near the base in fact, and tumbling it end over end. The rider fell entirely out of the chair, proving that Circuit’s roller coaster style restraints were a wise choice, and without direction the throne itself just kept spinning for a moment before falling to the ground like an abandoned puppet.

Circuit’s head snapped around, the throne’s deactivation apparently distracting him from beating a guard’s head against the armrest of his wheelchair. Pushing the guard aside Circuit kicked his chair into motion, it’s motor whirring frantically as he rolled towards the tangle of equipment at the center of the room. He only got halfway there before Davis looked up from the frantic wrestling match he was tangled in and yelled, “Stop him!”

A second later Davis went back down as Helix kicked him in the teeth.

Circuit’s doppelganger – evil twin just doesn’t sound right – scrambled to his feet and made a twitching motion in the direction of the only guard left standing, a woman who still looked a little dazed, and she went flying towards Circuit. She suddenly slowed a few feet away and Circuit managed to grab her and deflect her over the top of his chair but it was proof enough that the guards were still wearing maglev harnesses and fake Circuit still had some measure of control over them.

And fake Circuit himself was wearing a harness too, as he proved when a second later he jerked up and over the debris we’d left all over the place, flying straight towards Circuit with a frustrated scream. Circuit matched flying with flying, his chair whirring back away from his imposter for a split second before it cleared the floor itself and went straight up towards the ceiling. For some reason the wheelchair flipped over mid-air and wound up with its wheels pressed against the ceiling as Circuit looked down on his double disapprovingly.

Fake Circuit had his arms outstretched and I wondered for a split second whether Circuit’s chair had flipped because of interference from his rival, then one of the chair’s wheels spun and it pivoted 180 degrees around the other wheel putting Circuit right above his clone. Then chair and rider dropped like a stone, Circuit’s arms outstretched to catch his double, and both men crashed to the floor with the chair on top of them.

Davis and Helix were still grappling with each other but the guard Helix had been tangling with at first had squirmed free and started over to dig his boss out. I headed that off at the pass, crossing over to him with three quick steps, looping one hand around his head as I slid a knee behind his. Flipping him to the ground was as easy as flicking water off of my fingers and I took his carbine and twisted its barrel into a knot as an afterthought. What I really wanted was the Hoverthrone.

It sat on its side where it had fallen, looking fairly inoffensive covered in dust with a two-by-four sticking out of the bottom, not like the monument to self-importance it had probably been intended as. But then, self-important stuff rarely comes off looking as grand as it’s intended. I picked the thing up, stepped over to the pit it was obviously intended to fit in somehow and smashed the two things together. They didn’t fit together nicely so I tried it again. And again. And a few more times, for good measure. Once the whole mess was reduced to a sparking mess of wires, cracked casings and loose microchips I tossed the wrecked throne aside and looked around.

None of the guards seemed to be interested in fighting anymore. Circuit had somehow righted his wheelchair and was rubbing at his shoulder with a pained look on his face, his double was still crumpled on the floor and might not have been breathing. And Helix was cuffing Davis, who had a nasty looking nosebleed and what would probably turn out to be two black eyes. I heaved a sigh and dusted my hands off. “There, that’s over with.”

Helix gave me an approving look before turning to look at Circuit. His expression quickly turned dark. “No. We’re not done yet. Not by a long shot.”

Fiction Index

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