Writing Men: Last Full Measure

Humankind cannot gain anything without giving something in return. 

-Principle of Equivalent Exchange, Fullmetal Alchemist

So. Writing men, a recap in four five links: IntroductionObjectivityAxiomsBoxen. Smash!

People are different from things. This pretty much goes without saying, but for the purposes of this series of posts they’re actually kind of similar. After all, men don’t just test their things to the breaking point, they put themselves under the gun, too. Of course, in many respects the things I said last week about the importance of testing limits and knowing more about stuff applies to people as well as things. The difference comes in a willingness to take on sacrifice as a part of growth.

Now there’s a lot of talk about the evolution of gender roles, men as gatherers and women as allocators, feeling vs. thinking and what have you when modern people talk about men and women. I want to say that I’m not going to try and address any of that. Here’s what I do know: In my experience, men are far and away the more likely to face a situation where they want something and immediately ask themselves, “What do I have to do get that? Do I have to give something up? I’ll give up (fill in the blank) for that.”

And they’ll immediately be warned of the consequences of their decision by their sister/girlfriend/wife. Now, as with many of the things I’ve talked about in this post, this kind of behavior is by no means restricted to men. Women can, and do, make these kinds of tradeoffs all the time. Sacrifice is not gender specific.

The difference is, men tend to get excited about it. Men are objectively driven thinkers. They want to get somewhere. This is how they define themselves. What’s often missed in this equation is how much a man wants to get somewhere. The man who wants to own his own business, the man who wants to get the girl, the man who wants to get revenge, these are a few of the faces of the man with an objective. He cuts himself to the bone to get there, and he measures the importance of the goal by how much he’s willing to set aside to get there. As sacrifices pile up obviously he’s getting closer to where he wants to be, right?

Sacrifice is one of the ways men express themselves. It’s a sign of devotion, of value and of respect. Men sacrifice with a single purpose in mind. They know they’re going to pay for it, that there may be unintended consequences, that they’ll hate themselves later. But that (for whatever value of that) is worth the cost. For a man, the widespread consequences of laying something aside pale before the sheer excitement of the change they believe they’ll create.

In an interesting corollary, don’t be surprised if a man drops a goal if he finds he’s not willing to sacrifice to get to it. There’s a sort of know-thyself revelation in these things. Don’t want to pay the price for something? How much did you really want it? How does it stack up to all those other objectives you had?

Men are creatures of sacrifice. They have to be, it’s part of how they’re wired. As with all other aspects of manhood, this is neither a positive or a negative. I hammer this over and over again but this is one place where it particularly stands out. Society today tends to think of sacrifice as a negative, when we think of it at all. I think this has something to do with being a consumer society, we just want more we don’t think about cutting back very often. The one exception is in dreams and the future. People are often told to settle, that what they can get easily is enough. Enjoy it and don’t look for more.

And there’s nothing wrong with that advice in some situations. There are plenty of self-destructive kinds of sacrifice out there. The man who spends eighty hours at work every week so he can get to the top but never sees his family. The athlete who totally destroys his body in five years of competition and is a virtual cripple for the next forty years of his life. But can you really get anything worthwhile if you don’t give something up?

The alternative is to over glorify sacrifice, something that was more common in the past but isn’t talked about as much now. It does seem noble to set aside something you want to strive more totally for something else. These days we gloss over those kinds of costs but once upon a time that kind of devotion was highly praised. But if you’ve traded time with your family to slave away at a job that you’ll ultimately retire from totally alone, was the sacrifice really a good thing?

Objectives are in the future. Many of them cannot be reached without sacrifice and, as I’ve already said, sometimes when they’re called into doubt men give them up. But should they?

The American Civil War required that over 600,000 men sacrifice their lives. People still can’t agree over what they sacrificed for. But no one who’s been born and raised in the United States would disagree with Lincoln when he said they offered their last full measure of devotion. Even when we’re not sure what that meant, the fact of it still move us.

When writing men, then, the questions are these:

What will a man sacrifice?

What does he expect go gain from his sacrifice?

What will he actually gain?

How will the sacrifice change him?

Will it be worth it?

At the end of the day, the sum of a man is not measured in what he gave up and what he gained from it. Character, once created, cannot be destroyed. But as a man builds up and sacrifices, as his circumstances and mindset change over time with new frameworks for thought being set up, tested and cast aside, a man grows. Let that growth be the measure of him.

Writing Men: Planetary Annihilation

A real man creates nothing! Not one blade of grass grows where he has walked! So the true warrior lives for one thing! Planetary Destruction!

Zekka, Battle Angel Alita, Last Order

So. Writing men, a recap in four links: Introduction. Objectivity. AxiomsBoxen.

Today’s subject: Breaking things.

It’s generally accepted that men break things on purpose where as women break things accidentally, which is somehow more acceptable or appropriate than the alternative. What people don’t understand about the manly tendency to destruction is a set of principles we’ll call the Laws of Awesome Dynamics (not an actual set of laws). The First Law of Awesome Dynamics is the Law of Conservation of Awesome (distantly related to the Conservation of Ninitsu). The principle of Conservation of Awesome can be stated like this: Once created, awesomeness cannot cease to exist, only change hands.

The Second Law of Awesome Dynamics states that, when two object collide the more Awesome of the two survives carrying all of the awesomeness in the equation.

So, why do men break things? The answer is, they’re not breaking one thing. They’re taking two things and seeing which is more awesome.

That’s not always the case, of course. Sometimes a man will take an object and test it to its limits, until it breaks. Thomas Edison was a strong advocate of this as a method for testing new inventions. This process lets you know exactly how much punishment a thing can take before it gives. But for the most part, men are breaking things as a method of measurement.

Let us look at a situation that is almost as old as men are. There is a fellow with a shirt. At first it is just a normal shirt but then he goes and plays touch football and wins overwhelmingly. He doesn’t think of it until a few weeks later he plays another game wearing that shirt and wins overwhelmingly again. The next several games he wears that same shirt and can’t be stopped! Without his realizing it, a little of his achievements have been absorbed the shirt and are adding to his effectiveness in following games! It’s a lucky shirt! Soon the man can’t play or sometimes even watch football without it. Of course, sooner or later the shirt will give out – it can only take so much washing and wearing, diving for passes and “accidentally” slamming into people – and that will be a sad day. But in the mean time, the shirt’s ability to endure is an inspiration!

Okay, let’s be honest. All this is a kind of convoluted way of saying that men value endurance and fortitude, both in themselves and the things surrounding them. Do they sometimes engage in behavior that could destroy something of theirs? Well, yes, they do. But that doesn’t necessarily mean it’s for the purposes of seeing it break (in can be, and that’s not this principle, it’s something a little more sinister). Sometimes the whole point is to measure something. What will happen? How strong and enduring am I, are the things I own?

The quote at the top of this post is an example of this principle pushed to it’s greatest extreme. If a man is powerful and enduring enough he will outlast everything he encounters. While that, in and of itself, may not be an appealing prospect it is the core of the matter.

Men test themselves and things around them, typically through some kind of competition. Not always violent, but men are more likely than women to recognize the value of controlled violence in competition. They want to know how far they can go, how reliable they are, how their limits will support or deprive them of their goals. These things cannot just be theorized about, they must be tested in the field. And if a man hurts himself in the process, well, sometimes that’s the price you pay for knowing.

When writing men, they must test things. Test them to the breaking, if they must. The testing will inform all that comes after. Oh, a man may be upset if something he truly loved is broken in the process. He may be angry, he may be sad but in the end he will be better off for it. After all, the Second Law says the awesomeness goes to the one who survives.

And, oddly enough, that brings us to our next principle. We’ll take a look at it next week.

Themes

Writing is the process of taking ideas and putting them down on paper. All ideas have consequences, both the immediate and the more abstract, and exploring those consequences is part of what writing exists for. Most of the immediate consequences of ideas are explored in the plot, the series of events that the protagonist and his or her immediate sphere of influence are involved in. And, of course, the characters themselves  Themes, on the other hand, are a little bit different.

Let’s take a fairly well known work of fiction and examine the themes in it, shall we?

The Tragedy of Hamlet, Prince of Denmark is a classic work of literature. It goes beyond stagecraft – people read the play just to get at the rich literary depth therein. Among other things, we still occasionally hear of the dangers of becoming a Rosencrantz and Guildenstern. Hopefully you’re familiar with the story already, if not, or if you’re rusty, the Wikipedia page can bring you up to speed.

There are basically three themes in Hamlet:

Death. (Newsflash – everyone dies at end of Shakespearean tragedy!) The play begins in the aftermath of a murderer and doesn’t end until almost every last character we’ve seen on stage for the past few hours has suffered of poison, blade or both!

Revenge. The death of Hamlet’s father is what sets things in motion and his quest for revenge is the driving force behind the plot.

Insanity. Not only does Hamlet feign insanity and his lady love actually go insane, the presence of a ghost that many people see, yet others do not, suggests that more might actually be insane than is readily apparent. Of course, Hamlet’s thirst for vengeance looks a lot like insanity as well, complete with grizzly consequences in the death of Polonius, Rosencrantz and Guildenstern. And some might say that the drive to murder that we see in Claudius and Gertrude is a kind of insanity as well.

Now you might say that these themes are a part of the plot – and you’re right. But where plot and characters exist in a kind of dialog, with characters able to adapt to the plot or the plot following characters as they run off the beaten path, themes constrain them both.

In Hamlet there are many opportunities for characters to avoid death. Something as simple as not believing the words of a ghost that could be a figment of the imagination or a demon in disguise would have kept Hamlet from his path of revenge. Instead, the themes of the story keep the characters and plot from wandering off track.

I’ve said before and I’ll say again, the primary purpose of fiction is to provoke a reaction from the reader. Every aspect must be carefully tailored with an end in mind, every plot point drive towards the eventual end of the story. Now the audience might not walk away with your desired reaction in mind but that’s just the nature of art. The point is to allow the drive to structure your art, that it might be as clear and as meaningful as possible. Even if the audience sees things differently than you, the strength of your purpose will come through in some form.

Themes are what give your story that strength. Just as the skeleton gives your body a great part of its strength, anchoring your muscles, so theme is a vital part of what anchors plot and character and keeps them from fighting one another. Hamlet’s themes are what keep the character Hamlet’s rage strong yet let him give his despairing “to be, or not to be” soliloquy. They allow for glimpses of humor, but only from gravediggers plying their trade. Ultimately, they allow us to feel the full weight of the decision to murder and to avenge.

Your themes are an essential part of your story. If you are going to write, you must start with a theme. Let it shape your plot, your characters and drive you to your ultimate ends. Don’t throw out things that don’t fit with your theme – that’s what Graveyarding is for – but keep your eye firmly on the goal. It will make your writing that much stronger.

Genrely Speaking: Military SciFi

Welcome back to Genrely Speaking, the part of the blog where we sit down and look at modern genres and what we mean when we mention them on this blog. Classifying things is as much art as science, so having style guides is important for you if you want to be clearly understood. Thus we get a monthly segment. This week’s genre: Military Sci-Fi.

Military sci-fi is a subgenre of science fiction (surprise!) and, if you’ve read enough of the previous entries in this subsection you know that sci-fi is the genre that examines human ideas. Military sci-fi is most closely related to hard sci-fi in that it takes ideas of human development in general, and military development specifically, and applies them to craft a tale about human ingenuity and courage. You can usually spot it a mile away by the title of the story and what’s on the cover, but once you get inside you’ll also find the following hallmarks of the genre:

  1. An emphasis on the idea of necessity as the mother of invention. Many people will quote the idea that wars drive progress, and that’s true to an extent. Wars will cause a lot of resources to be focused on solving a very narrow slew of problems. While normally money and attention is spent on whatever problems people think need solving at the moment, during war (or at least total war such as we last witnessed a generation ago during World War Two) the needs of the military override the preferences of individuals or nonmilitary groups. A big focus of military sci-fi is how this unusual confluence of money, time and intellect comes together to produce results in ways that are sometimes quite surprising.
  2. An examination of the interface of technology and conflict. Whether the author is Taylor Anderson examining what would happen if you dropped WWII era technology into a war fought with sailing vessels and crossbows or Ian Douglas spinning tales of daring and bravery backed by the bleeding edge theories of reactionless propulsion and sentient computer technology, military sci-fi examines how warfare will change, how it will stay the same and how people will adapt to the situation.
  3. Sound military theory. The more things change the more they stay the same. There’s a reason Sun Tzu’s The Art of War is such an enduing treatise on conflict – much of what it says is valid in just about any kind of conflict, regardless of whether it’s armed or political, futuristic or primitive, if you apply it correctly. The military sci-fi author recognizes that and relies on this and many other examinations of military theory to create their scenarios. Of course, if you’re writing in this genre it’s also important to keep an eye on the less tangible aspects of war – endurance, determination, courage and principles.

What are the weaknesses of military sci-fi? It can be a very impersonal genre. Military histories, the style of nonfiction our genre most closely resembles, tends to focus on leaders and decision makers, and the facts and figures they use to reach their decisions. This is because warfare is a vast and chaotic undertaking and even decades after the fact it can be hard to find a clear picture of what took place. But fiction is ultimately a much more personal thing than nonfiction. We don’t want facts and figures, we want suspense, empathy with characters, memorable dialog and exciting plot twists. While military sci-fi can deliver on all of that, it can be hard to do and not every author does it well.

What are the strengths of military sci-fi? It’s big, bombastic and fun. If properly written it delivers rousing speeches, sudden reversals and snatches victory from the jaws of defeat. It can be like Lord of the Rings, Star Trek and Saving Private Ryan all rolled into one and there’s no doubting that, when it really works, it’s good stuff.

There’s a thin line between cool geek and irredeemable dweeb. With the mainstreaming of comics/graphic novels and other traditionally “geek” media over the past ten years that line keeps getting harder and harder to define. But military sci-fi remains so far into dweeb territory that you can’t even see geek from there. I like the genre, myself, but I don’t think anything I’ve ever read in it would make my top five books of a given year, much less all time. If you love geeky gizmos check it out. Otherwise, you might want to look elsewhere…

I Hate Zombies – Themes That Eat Your Brain

It’s part two of I Hate Zombies week. Here’s part one, in case you missed it.

If you were wondering, this post is not another screed of geeky nitpicking on why zombies are stupid, lazy plot devices that exist only to create irrational fear in the back of your mind. All that is true, but it’s kind of true of all plot devices and anyway it’s not what I’m on about today. Also let me say that it’s not related to my intense, longstanding, deep seated hate towards vampires, even though vampires and zombies probably share their origins in the bizarre behavior of people afflicted by rabies. I hate vampires for totally different reasons than those that drive my hatred of zombies. Maybe one day there will be time for I Hate Vampires week.

But this week, we look at zombies.

I’ve already hashed all my problems with zombies as the plague on Wednesday, so I’m going to ignore all the things that make zombies patently ridiculous. Anyone who’s seen a solid action movie knows that the patently ridiculous can actually be a selling point of a good story, so the real question is less, why are zombies ridiculous? And more, what keeps them from having redeeming value?

I’m going to pick on The Walking Dead again, or really a lot of the people I’ve heard talking about The Walking Dead. These people, from the reviewers on the internet to the guy I share my apartment with, insist the story is not about the zombies or fighting them, its about the characters and how they survive.

I’ve also noticed that The Talking Dead, a talk show which follows The Walking Dead, always contains a one to three minute slow-motion recap of all the zombie deaths that occurred in an episode. I take their assertions with a small salt shaker.

Now I’ve not watched this show, but I’ve read a volume or two of the graphic novels they’re based on. I’m hardly an expert on the series. But I’ve noticed that, just like most zombie stories, the general rational for people’s behavior is: “They do what they have to in order to survive. It’s a different world.”

And if you pay any attention to these stories, anyone who tries to stand on anything higher than pragmatism tends to wind up as zombie fodder quick. And as survival becomes more and more the goal of the characters they loose perspective, loose the ability to plan for anything but the next zombie attack, where their next meal is coming from. Sure, the logic holds up but what does it really offer the audience? It’s nifty that the writers have thought of all these ways to stay alive in unrealistic circumstances but you’re not really bringing anything relevant to day to day life and the typical zombie story doesn’t really uplift the audience, either, but leaves them with a grimmer, more selfish mindset.

Yes, the central characters of these stories often try to behave with generosity and decency. But by the end, nine times out of ten, we’ll find they’ve “accepted” the reality of the situation – everyone’s going to be a zombie in the end. Even if you die a natural death most zombie stories don’t let you stay down. Everyone’s just an enemy waiting to happen, and you can only coexist until they turn on you.

Which brings me to the next thing I hate about zombies, and that’s the blatant encouragement of violence. Now I love action movies as much as the next guy, and I’m particularly fond of stupid kung-fu flicks due to the pure athleticism the display, so I’m not saying violence has no place in storytelling. But the violence in zombie stories? It’s in a dimension all its own.

Beating zombies in the face with road signs until eyeballs fly, stabbing them through the mouth and into the brain with a sharpened wooden stake, blowing their skulls into fragments with a shotgun – zombie violence is brutal. Now you can say that they’re just dead bodies, not people anymore (and you’d be wrong, because your body is a part of you, whether it’s functioning or not) but the fact is this violence inevitably spills over onto the living people as arguments arise or people betray the group. Witness the brutal violence between the Governor and members of the central group in The Walking Dead, particularly the emasculation that takes place in the comic version. It doesn’t take long for the philosophy that everyone’s just a zombie waiting to happen to pour out into violence. Witness the brutal final fights between the newsies and the conspirators at the end of the Feed trilogy. And these are the examples from zombie fiction at it’s best. These are the stories that try their hardest to have some kind of meaning on top all the other mess. I’m just not sure it carries convincingly over the din of violence and nihilism, that it’s really worth hearing we’re just zombies waiting to happen, but at least before we become the rotting dead we can do something that the living will remember fondly for a time.

And perhaps that’s ultimately the thing I hate about zombies. It’s the implication that we’re all just mindless drones waiting to happen, at worst tearing one another down and leaving nothing but suffering and emptiness in our wake, or at best leaving a hollow happiness for a short time, that I really dislike about zombie stories. I write to try and make people a little more aware, a little more thoughtful, a little more devoted to God and one another. Could you do that with a zombie tale? I don’t know – maybe. But the tone and conventions that seem to run through them makes me doubt it.

Word Building: Twenty Things About Dragons

It’s a given that our dragons are different. The word dragon was coined way back when dictionaries were laughably impractical – no consistent spellings, no printing press, abysmal literacy rate – and concepts generally spread by word of mouth. Obviously, no one had any clear idea what the word was supposed to mean when it was created, a situation that continues to this day.

Why should Terra Eternal be any different from here? Even with worlds-spanning political/cultural influence, sufficiently analyzed magic and a really weird sense of style, they never managed to sit down and rigidly define all their terms. But then, why tell you about it myself when they could do it in their own words?

  1. When I first encountered one of these beasts “dragon” was what the locals called it. I’ve since expanded the term to include anything over a certain size and scaly. The students of animal husbandry back home complain but never seem to want to go on one on my excursions to other worlds themselves, so for now the term stands. -Veronica Locke, Treatise on Creatures of Dream and Nightmare 
  2. They turn their head to the side like that? They’re not curious about something, just hungry. -Sean McLean, dragon hunter
  3. The locals insisted we take an interpreter with us to speak to the Lord of the Mountain. I wasn’t sure why, as several people  in our group spoke the local phoneme quite well. When we got about half way up the mountain, working our way along what looked like an enormous ridge, we heard something that sounded like a rockslide near the peak. Then our interpreter told us the Lord of the Mountain wanted us to kindly step off his tail. We determined that doing as he instructed was the best course of action. -Praetor Quentin Barton, Caldera Mountain scouting report
  4. I don’t care if it’s head and legs are covered in feathers. It’s larger than a dog and partly covered in scales. The zoological guidelines say that makes it a dragon! -Sopher Lawrence Nelson, in an argument with his colleague Sopher Ulrich Mann, just before the two had an opportunity to experience a dragon attack first hand
  5. To speak is the surest mark of the soul. Those that speak have a heart that they would share with others. To listen is the surest mark of wisdom. Those that listen value knowing others more than airing their own needs. To be kor’aj is to master both. –Thrinaveous, Kor’aj of the singing dragons of Lienz Mount
  6. Don’t trim the fat off the meat, if you do the meat turns leathery and tasteless when you cook it. You don’t want to try and eat a lean dragon – they only get that way if they’re sick. –15 Ways to Prepare Dragon, a Terra Geodesia cookbook
  7. Hev’anti winds between the worlds, Gigas holds up the sky, Jormungand lies within the earth, Dav’i churns within the depths. Such are the dragons that shake the worlds, order the earth and rule the nations of men. -Translation of a pottery fragment excavated from ancient burial grounds on Terra Interdictus
  8. “When the Swamp God cries, rivers will rise.” Another common saying in these regions, it serves more to illustrate the size of the swamp dwelling dragons than as an indication of their supposed supernatural power… -Sopher Novick Sanderson, Superstitions of the Swamplands
  9. The large horn on their head serves as a repository for chemicals extracted from the swamp plants they eat. These chemicals are siphoned down into sacs in their mouths and, when mixed together with the air, they burn. The creatures ducklike mouth also allows it to spread it’s flaming spittle across a wide swath, making them quite dangerous. But if caught and placed on a diet other than their natural one they loose the ability to spit fire and become quite harmless. – Sopher Emilio Rivera, Unusual Physiologies of the Brownland Swamps
  10. Hear that crashing sound? They’re not claiming territory or warning off others. Not even looking for mates. That’s their stomach rumbling. -Sean McLean, dragon hunter
  11. Undertaker’s Friend -slang for dragon hunters on Terra Incognita
  12. The Mountain cannot bow to cattle any more than the waves be stopped by sand. -The Lord of the Mountain, before the Three Day’s War
  13. Terra Interdictus was a world of firsts. It was the first world we found thinking creatures that were not human, and, in fact, the first world where we found intelligent dragons. And it was more than intelligent, it wielded magic and ruled a nation. Most of the humans and other thinking creatures lived under the tyranny of the dragons, and Vesuvius ultimately decided that we had no call to challenge their power. Thus it also became the first world we are forbidden to travel to and, in time, the first world to declare war against us. – Veronica Locke, Worlds I Have Seen and Known
  14. To the northwest of the city there’s a twenty foot tall gold statue of a lizard breathing fire in the direction of the city walls. Dozens of human statues about as tall as my hand are scattered on the ground, although we’re not sure if they’re prostrated in worship or if they’ve been killed. -Preliminary scouting report detailing the Screaming City on Terra Garrisoned
  15. The worst thing about the fliers is their landing. Smashing buildings, crushing the innocent underfoot, scaring animals into stampeding… and all that flying really works up an appetite.  -Sean McLean, dragon hunter
  16. New field guideline: Do not argue around dragons. -Sopher Ulrich Mann, to his colleague Sopher Lawrence Nelson, after surviving their first dragon attack
  17. We reached the top of the mountain only to discover that the dragon had dammed up a river there, creating it’s own private lake. I don’t know if it drank from it or relieved itself in it but I do know that it clearly intended it to have a second purpose – washing away troublesome visitors. The crater at the top is where the water used to sit. -Justinius Polonius Verica, Regulus Decima, reporting on his decima’s role in the Battle of Caldera Mountain
  18. Don’t know what it’s doing? It’s probably hungry. -Sean McLean, dragon hunter
  19. Hide. If you can’t, then run until you can. If you can’t get to a hiding place before you’re caught, try and cover yourself in something that tastes bad. At least they won’t enjoy your last meal. -Instructions on what to do during a dragon attack, as related by a Terra Incognita wilderness guide
  20. Some have suggested that I fear dragons because of their resemblance to Dagon, and thus remind me of the cult that tried to sacrifice me to him. Dagon, they tell me, was a Power, an incarnation of bruja magic, very different from the frequently mindless creatures of appetite we know most dragons are. The question that bothers me is, why can a thing not be both? -Veronica Locke, A Bestiary of Two Worlds (Fourth Edition)

For those wondering, “sopher” is the rough equivalent to “doctor” or “professor” in Terra Eternal’s vocabulary. Since it’s not covered in the last Endless Horizons world building post.

Broken Homes – A Series in Transition

Normally I take this section and ramble about writing. Technical tricks, what I’ve been doing, what I think about the male gender, that kind of thing. Today, I’m going to talk about a subject I first introduced in my Wednesday segment: Ben Aaronovitch’s Rivers of London novels. 

If you haven’t read any of these excellent books let me just warn you –

There Will Be Spoilers 

– so if you’re not into that kind of thing then maybe you need to go read those books (or at least the first four, since you may be reading this in 2020 when there are considerably more books in the series.) The kind of discussion I’m aiming for today can’t really dodge around spoilers and still make sense, so I beg you to read the books or accept that going beyond this paragraph may ruin many things for you. Okay? 

Okay, so what’s this all about? If you’ve made it this far you undoubtedly already have a grasp on the themes and characters of Rivers of London and are wondering what, exactly, I’m going to go on about with this whole “series in transition” title and whatnot. It’s actually pretty simple. In Midnight Riot (Rivers of London for those of you across the pond) we’re introduced to all the major players in Peter Grant’s world and the general formula of the series is set. Said formula is (so far) thus: 

  1. The discovery of a body is described to us in fairly clinical detail. While Moon Over Soho and Whispers Underground don’t begin with this, things happening before the discovery of the body basically amount to a prologue. 

  2. Peter winds up on the case. In the first book this is a sizable chunk of story, since Peter isn’t yet a wizard-cop in training. In the other three it’s usually just a matter of getting the call from somewhere and showing up to get the rundown from the officers on the scene. 

  3. Investigation takes place. 

  4. Peter is drawn into unrelated matters pertaining to the balance of power in London’s supernatural community. 

  5. Investigation and politicking cross paths a couple of times. 

  6. Peter learns new spells! 

  7. There is a break in the case. 

  8. Peter puts all the pieces together and confronts the criminals. 

  9. Everyone lives weirder ever after. The level of weirdness keeps escalating, presumably because Peter isn’t a fully trained wizard yet. Although if his boss is any yardstick to measure by, full wizarding credentials doesn’t mean weirdness stops increasing. 

I don’t want to waste too much time breaking this formula down, and I know it’s very loose and not everything fits nicely everywhere. What I want to show is that, magical nonsense aside, the formula of a Rivers of London novel is much closer to a police procedural than the typical urban fantasy or even paranormal investigation novel. That’s important, because, with Broken Homes, the series is starting to make some changes. 

It’s been most apparent in the way Aaronovitch is building his myth arcs. The biggest arc, of course, revolves around the eponymous rivers. While the Thames is the biggest river in London it has a myriad of tributaries that run into it, and each river has an anthropomorphic embodiment that Peter and Nightingale have to deal with. The scariest of them is undoubtedly Tyburn, who is both magically and politically powerful, and ambitious. Exactly what her ambitions are is kind of unclear, even at this point, but it seems like the wizards of the Folly could be in the way. 

But the rivers were always going to be an issue. You could tell that from the first book – even if you read the American version, which was titled Midnight Riot rather than Rivers of London. What’s more interesting is how the other long-running elements in the books are snowballing into bigger and bigger hurdles. 

The first book introduced Mr. Punch, the embodiment of riot and unrest. He was the culprit in Peter’s first case with the Folly and, as a metaphysical manifestation of an abstract concept, he was not arrested and sent to jail but rather dragged deep into the Jungian unconsciousness of the city and staked to the ground. Later, in Whispers Underground, while Peter is buried in a collapsed subway station, he wanders into the past again and hears Punch still wailing in misery. One of the old riverine spirits warns him that the time will come when Peter will let Punch go of his own free will. Ominous, no? 

But Mr. Punch is far from the only recurring villain in the series. In Moon Over Soho we were introduced to the Faceless Man, a wizard who somehow learned Newtonian magic without getting the government’s blessing and is now using it in horrible, evil ways. He starts as a sidestory to Moon‘s primary plot, the investigation of jazz musicians who are dying mysteriously. But the two narrative threads converge when the Faceless Man tries to recruit the Jazz Vampires responsible for the deaths Peter is investigating. His involvement in Whispers Underground is less pronounced, but by the time we reach Broken Homes  things have changed. 

And this is what I mean by the series being in transition. The first three books were straight up murder investigations. Sure, they went all over the place because real people have messy lives and working out which part might have killed them can be a real headache sometimes. Worse, Peter wears many hats in his little department of two, and he has many responsibilities outside of the murders he looks into. But Broken Homes, while it opens with a body being found just like the first three, is never really about solving the murder. They never get any proof of whodunnit but by the end it’s pretty clear to everyone involved. 

Broken Homes is not about the who, it’s about the what. The Faceless Man is shaping up to be an honest to goodness supervillain, and the story this time around is less about whodunnit or how you’re going to prove it and more about running down the Faceless Man’s schemes. It’s kind of troublesome. 

If you remember Disappointment Deconstructed, we’ve talked before about how audience expectation can factor into how they receive a story. This is a perfect example. People who have read Rivers of London are used to a police procedural with paranormal elements. What we’ve gotten is closer to a traditional urban fantasy. The story itself isn’t bad, per se. But it’s not what I was expecting. 

In many ways, Broken Homes is a great example of how to introduce a major change in the direction of your story, in direct contrast to Out of the Dark. That said, if things continue on this path Rivers of London will slowly become less a police procedural with wonderfully quirky paranormal elements and more the traditional intrigue fueled urban fantasy. There’s nothing wrong with that, except the first is much rarer than the second. Only time will tell.

Writing Men: Compartments

Welcome back to Writing Men, a look at what things a writer should keep in mind when writing male characters in fiction. Previous segments include the introduction, goal oriented behavior and axioms. Up to date? Then let’s get cracking! 

One of the best pieces of advice for women seeking to understand men that I have ever heard is this: When you’re dealing with men, it is important to understand that they are not women who are failing to communicate properly. Men have their own ways of dealing with ideas and emotions and they are just as correct and just as dangerous as those used by women. A perfect example of this is the way men compartmentalize. 

We’ve covered the way men are goal oriented and the fact that they amass a set of rules and principles that serve as the foundation of their behavior. To this point, the behavior of men is fairly straightforward and easy to understand, even if you’re not a man. From here on out, things get a littler murkier, even if you are a man. 

See, men tend to disassociate one object from another, devoting the entirety of our energies and thoughts to one thing at a time, where women frequently try to connect everything to everything else. I’ve heard this described as “waffles” vs “noodles” where men’s minds are a grid of separate and independent boxes and women’s minds are a dizzying mess of ideas running haphazardly into one another. We could dissect both these systems of thought, but our focus here is men and that means compartmentalization, a system of though that has effects on male behavior which are baffling to everyone involved, except possible the man doing the decision making. 

Let me give you an example. In the Firefly episode “Trash”, Malcom Reynolds decides to team up with a swindler, one both he and the audience have tangled with before (in the episode, “Our Mrs. Reynolds”) even though the last time they crossed paths Mal and the crew of Serenity almost wound up dead. Why does Mal decided to do this, in spite of the obvious dangers involved? 

It’s because the last, near-death encounter was a different situation. Mal and his dubious partner will be allies this time, not adversaries, and there is a whole lot of money to be made. Yes, there’s no trust between these two, but they both want a payday. Further, Mal is dealing with a known quantity this time. He doesn’t trust the swindler, sure, but at least he knows to be prepared for the double cross. 

While it didn’t happen right away, Malcom built an entirely different frame of reference around different goals and axioms than those he used on his first encounter with the swindler and used it to asses the playing field during their second meeting. The result was his agreeing to take the deal and try his hand at a heist. 

This is the same kind of behavior you see from kindergarten boys, who will be calling each other names during lunch break and then turn around and play soccer like they were old buddies. Women do not usually indulge in nearly this level of paradigm shift when their circumstances change and unless they train themselves to identify and work with it they’re going to be frustrated by the men in their lives quite a bit. 

But this is not a relationship advice column, this is a column on writing men in fiction. So what does this mean for the male character you are writing? 

First and foremost, it’s important to point out that the fact that men compartmentalize does not mean men don’t interconnect the areas of their life. Rather, interconnectivity itself is a kind of axiom, a rule that is applied or ignored as circumstances dictate. If a man doesn’t see a need to switch on the interconnectivity node, he won’t. This means that, at least eighty percent of the time, he’s not actively building connections between what he’s doing and whatever else might be on his mind. But he can do it if he thinks he needs to. 

Second, the scope of a man’s thought may be narrow at times, but that doesn’t mean it isn’t nimble. One of the benefits of compartmentalized thinking is it’s very easy to shift from one paradigm to another. Men can dance through several different mindsets in a short period of time, allowing them to adapt rapidly to changing situations or sending them dashing off after random side thoughts to the annoyance of everyone in a conversation. (Good luck getting them back on topic, since that bunny trail is going to be the total focus of their thoughts for the next five minutes.) 

But, by the same token, a drawback of compartmentalized thinking is that building new paradigms to switch to takes time, effort and significant fine tuning. Sometimes a man will just take a paradigm they already have and that looks like it fits a situation then run with it, without taking the time to really test their assumptions. In military strategy this is called fighting the last war. In social situations, it’s called putting your foot in your mouth (in the best case scenario.) If a man’s done this a lot before, he might instead ask a number of clarifying questions to make sure of the situation he’s dealing with, which might make him come of as obtuse when he’s just trying to cover all the bases.

Finally, men can be accused of switching off or suppressing their feelings because of compartmentalization. While sometimes this is true, far more often they are acting as they think the situation dictates – and all the while feeling something quite contrary to what their actions suggest. The classic example of this is courage, or the ability to ignore fear to do what needs to be done. Not all compartmentalization is courageous, of course, but it does all take an emotional toll that is rarely appreciated and poorly understood. If we leave these emotional conflicts unsorted for too long, it can take a great toll on relationships, personality and eventually sanity. You, the writer, should exploit this for all it’s worth.

Like all the things I’ve talked about in this examination of writing men, compartmentalization is not unique to the male gender. But it is something that is far more definitively associated with them. As always, I don’t pretend to assign values or reasons for this, only encourage you to look at it carefully, assess the corresponding strengths and weaknesses, and try to write your male characters accordingly. Good luck!

No Water Fall Chapter This Week

Dear readers,

I know that some of you look forward to the weekly installment of Water Fall. When I started this blog I knew that I wanted to publish weekly for as long as possible and took a lot of steps to try and make sure that I could make every post, including writing a two week backlog and doing my best to keep it up. Sometimes it’s lapsed and I’ve had to double time to try and fill it back out. Sometimes I’ve taken planned vacations and used some of that time to push further ahead than planned.

The last two months I’m afraid I’ve not kept up as much as I would have liked. There’s a lot of reasons for that, including weather related problems, busy schedules and assorted other matters. Things really went off the rails a couple of weeks ago, when I was seriously sick for two days and basically sat around being miserable and trying to sleep to get my health back. As a direct result of this, and in spite of my best efforts to catch back up, I don’t have a complete chapter ready to go this week.

I’ve said before that writing is a discipline, and someone aiming to be a pro (as I am) will do all they can to keep up with it in spite of the obstacles. Unfortunately, it looks like I’m not quite a pro yet. I have done a fair amount of work, and there were definitely be a chapter ready next week and, Lord willing, each week after that until the book is done. In the mean time, I hope you’ll forgive this lapse and come back on Wednesday (or next week, if you just tune in for the story). Thanks,

Nate Chen

Genrely Speaking: Dystopia

Welcome back to Genrely Speaking, the part of the show where we examine the classifications of literature and what we mean when we use them here. The dystopia is a particularly notable genre at the moment, as it is used to describe a number of stories that have come out recently, particularly The Hunger Games and Divergent series of books and the corresponding movies. Shall we take a moment to break down the genre and see what that means, and if these two series actually qualify?

Of course we shall!

Let’s begin at the beginning. Dystopia, like so many words today, started life as two separate Greek words. “Dys” is derived from a Greek adjective that refers to something hard, or straight out bad. “Topia” comes from a Greek word that can refer to either a place or an incredibly horrible artificial substitute for hair. Thus it is most literally a hard place, or possibly hard hair, something certainly favored by real life dictators who tried to create dystopias.

But enough of that. What is it that makes these stories, and the places in them, so hard?

  1. The government is treated much like a god. It is nearly or perfectly all-knowing and destroys all attempts to challenge it ruthlessly, but at a time of its choosing. Its power may or may not be absolute, but the long arm of the law is at least powerful enough to crush most resistance and probably alter most circumstances, including culture and sometimes even memory, to suit its own ends.

  2. Like most gods, the government cannot be destroyed or even appreciably harmed, only annoyed. In this way, dystopias are oddly like cosmic horror. Except instead of squidheaded aliens poking their heads out of R’Lyeh, like you’d find in a typical example of Yog’Sothery, what you get instead is masses of humanity united into Parties and actively tearing one another down. The result is actually far more chilling, as the human motivations are far more believable than the supposedly uncaring cosmic beings that populate Lovecraftian stories. Worse, these human gods can and do demand appeasement at the expense of their followers, appeasement that quickly grows natural, then even enjoyable.

  3. The character is feeble in the face of the government’s overwhelming strength. Again like the protagonist of a cosmic horror story, the characters in a dystopia are pretty much unable to make a meaningful change in the world around them. The power of the government is too absolute for them to challenge, their society, crafted by the government to keep them imprisoned, withholds all skills and ideas that would make challenging the status quo practical or attractive. This doesn’t mean people don’t try, just that they’re very bad at it.

What are the problems of a dystopia story? Well for starters, building a believable one is very, very hard.

Keeping all those lemmings in lockstep requires an almost equal sized herd of cowboys (lemmingboys?), all of whom would have to buy in to the ruling ideal unquestioningly. How exactly is a society supposed to make the jump from even the most repressive regime known to man (say, North Korea, where people still escape on a nearly constant basis and subversive ideas like Christianity runs rampant in the backwoods) to a true dystopia where all contrary ideas are extinguished? That such a powerful and self-contained society could exist defies belief and you have to be very, very careful when including ideas that defy belief in a story.

Another problem lies in the very ideas underpinning most dystopias. From Big Brother’s hate (1984) to the World State’s soma (Brave New World) to the hedonism and agism of the Sandmen (Logan’s Run) to the enforced ignorance of the Firemen (Fahrenheit 451), none of them are very good foundations for societies. As the old parable says, a house built upon sand is doomed to collapse as soon as the floods come. It really shouldn’t be possible for these societies to stand up to any kind of serious testing, so why bother telling stories about them at all? In other words-

What are the strengths of a dystopia story? Dystopias are a kind of science fiction, which means the stories they tell are about human ideas. Dystopias seek to take an idea that might look serviceable and even attractive on the surface, and carry itto its most extreme logical implementation.

Doing this exposes the weaknesses of a given system of thought. This is true regardless of what the system of thought is – it’s possible to found a dystopia on the maxim “love thy neighbor as thy self”. (And some people might say we’re in the process of doing that in modern day America. Humans are nothing if not inventive in finding new ways to oppress themselves and others.) The point is, when we take these ideas to their natural conclusion we realize maybe they aren’t such swell things after all.

So dystopia stories fill an important purpose in social commentary. They show us our ideas, and what can become of them when we let them get out of hand. This is where they shine.

You may have noticed that I’ve defined dystopia very narrowly. Like all genres, the dystopia as a kind of amorphous and vague thing, but I feel that it’s important to limit the genre to stories about a society where human culture is in the process of active and gleeful self-annihilation, and not confuse the genre with others it often overlaps with, such as post-apocalyptic literature, or noir (both to have their own days in the spotlight here, I’m sure). Elements of these two other genres can often turn up in dystopias, particularly in modern times, and elements of dystopia can turn up in post-apocalyptic or noir stories as well.

So I don’t consider The Hunger Games, Divergent or even The Matrix dystopian stories. While each contains a totalitarian society that is ruled over by a government that has gained power through manipulation (of food and entertainment in The Hunger Games, social structure and work life in Divergent and technology in The Matrix) they don’t carefully examine the ideas that would create such a society or spend a great deal of time deconstructing how that society dehumanizes individual people. The totalitarian governments are just there to be torn down. While that story serves its own purpose, that purpose is not the purpose of a dystopia story.

Ultimately, dystopias serve to show us human society at it’s nadir and remind us that there, but for the grace of God, go we.