Genrely Speaking: Hard Sci-Fi

Welcome back to Genrely Speaking, the part of the show where I come out and explain what I mean when I mention various genres and/or subgenres of fiction. I do this in no small part because everyone looks at classifications a bit differently and since I am always in need of content want to be totally clear about what I mean when I use these terms it’s best I spell it out so I have something to link back to rather than defining the terms each time they come up.

Today’s genre is “hard” sci-fi. This is science fiction for the thinking man, something that clocks in at 4 or more on the Mohs’ scale probably qualifies. You won’t find much in the way of laser swords or rubber forehead aliens here, hard sci-fi takes itself and its readers very seriously. The hallmarks of hard sci-fi are as follows:

1) A strong emphasis on technology and science as it works in reality (and thus, in the story.) Hard sci-fi starts with the premise that science fiction needs to have a strong grounding in science. Generally, this doesn’t just mean basic physics and chemistry. Any and all science used in the story must be explained to the reader and the scientific facts (or as-yet unproven hypothesis that the writer is betting will be proven) is important. The narrative will spend time explaining some or all of the high-level concepts the story deals with, be they quantum physics or alien biology. How in-depth this goes depends on the author and their goals.

2) A tendency to advocate a particular kind of technology and the social changes the author thinks it will bring about. In other words, many hard sci-fi writers want science to be doing specific things in our culture and write about what they think science doing those things would be like. There’s nothing wrong with this, in fact pretty much every story is a writer saying, “I’d like to see something like this.” However, in hard sci-fi creating a new tool to make the change come about is the story, or at least one major part.

3) Strong belief that humanity need simply progress scientifically to achieve better philosophy and life. The hard sci-fi author’s love of science borders on a bizarre kind of Messiah complex. Arthur C. Clark’s maxim that “sufficiently advanced technology is indistinguishable from magic” is probably the most blatant statement of this principle. Another is the way many aliens in hard sci-fi sound like they walked out of a cosmic horror tale (see this post for more on cosmic horror, although Lovecraft and Co will eventually get their own post, I’m sure). Not only are aliens made deliberately, well, alien to humanity they’re often much more technologically advanced and allowed to do inexplicable things simply because they’re technologically advanced. This point is allowed to contradict point one.

What are the weaknesses of hard sci-fi? Well that’s a difficult question. You’ve probably already gathered that I’m not the biggest fan of hard sci-fi. In fact, I said as much last week. So my critique might be a bit harsher here than it is in some of the genre write-ups for genres I really love. That in mind, here we go.

First, the tendency to explain all the science does horrible things to the flow and pacing of the story. Some hard sci-fi authors have great stories roaring along until they stop for five or six pages and expound on theoretical quantum physics. Once things start rolling again you’re just frustrated and need a break. Eventually the story will draw you back but you’ll probably never get back to the level of your first investment. You can avoid this and still get all that exposition in, but so few authors in the genre actually pull it off.

Second, the way hard sci-fi handles human vs. non-human intelligence is directly contrary to its core tenants. Humans are almost always running into weird aliens with more advanced technology that somehow can’t quite figure out human psychology and/or behavior. Yet humans tend to get a handle on aliens pretty quickly. There’s a huge array of reasons for this, from the desire to avoid rubber forehead aliens to the fact that the writers are human, and thus can only create aliens that make sense to humans (unless the aliens behave randomly, but that has a new host of problems.) This is a problem because hard sci-fi says that technology should be the defining element in advancement. Thus, aliens should have an easier time understanding humans than the opposite. On the other hand, a strong AI will probably understand humanity just fine but it’s creators will find it almost inscrutable.

Part of this is just because the story wants to keep the focus on the human characters, but then, why be so hard line on “hard” sci-fi? While it’s not something every reader will notice, it sometimes galls me.

What are the strengths of hard sci-fi? Hard sci-fi does have some great strengths. It’s the best genre for asking hard questions about what technology we’re making and what we intend to do with it. Serious philosophical issues underlay these questions and the very serious matter of technology and human development give these sometimes-abstract questions very immediate consequences.

Hard sci-fi is not a genre for everyone. There’s a reason laser swords and rubber forehead aliens are what define science fiction for most people – they’re fun. Also, the people who are telling those stories have spent huge amounts of time studying the art of story and making their stories as interesting as possible. Hard sci-fi writers are less invested in story or fun, but that’s not saying they avoid it entirely.

There’s also no saying that hard sci-fi couldn’t do both, make great stories and still carry most or even all of their scientific and philosophical emphasis. But it will take a lot of time, effort and skill. Right now, the genre is still defining itself. I find it worth a visit every now and then, but not something I’d want to read all the time.

Fiction, Science and the Divided Future

Like many genres, science fiction is such a broad category as to be functionally useless. There’s at least three different subsets of what people generally consider “sci-fi” and many book dealers and libraries foolishly lump “fantasy” (another laughably meaningless label) into the category as well, creating a single genre with more identity issues than an entire middle school full of preteens. Since I’m running this blog and I get to define the terms, not to mention the fact that I am in constant need of content, I’ve taken it upon myself to set out and explain my own genres, including several that would normally be considered “sci-fi” in typical parlance. So far, the only one of these that I’ve touched on so far is space opera, although you can tune in next week for my thoughts on hard sci-fi. But that’s not exactly what I’m here to talk about today.

Today I’m here to talk about the new setting I’m introducing with next Monday’s short story Emergency Surface! Exciting, yes? Do I detect a lack of enthusiasm? -_-

Well, I guess that’s not surprising given that you know nothing about what’s coming up. As you may have already guess from the direction of this post, Emergency Surface is something of a sci-fi story set in something of a sci-fi world. The closest genre it falls into is hard sci-fi, but that’s a label that doesn’t really apply. To explain my reticence to use the term we have to step back a bit and examine the ideas behind science fiction as a whole.

As the name implies, science fiction is fiction where science (in the abstract), the directions science takes and humanity’s relation to science are all examined through the characters and plot. My problem with this approach is that pretty much every science fiction story assumes that science and technology will shape culture as they are introduced. Eventually some kind of technological turning point will be hit and humanity will be pulled together and all our differences will disappear, leaving us to deal with the new challenges of the space age as a mostly united group (sometimes this is called the “technological singularity” although that term doesn’t always refer to that sequence of events. Like most philosophical concepts, it means different things to different people.) Usually this breakthrough is something like technologically assisted group consciousness, nanotechnology creating infinite free wealth or some sort of free energy that is essentially the same as uberefficient nanomanufacturing. Once all our needs are met and we all think the same we’ll be able to join together and usher in a golden age!

(EXCEPTION TO THE ABOVE – Christopher L. Bennett’s Only Superhuman does a pretty good job of being sci-fi and yet showing how a culture will develop it’s own unique technological quirks, at least to an extent.)

Anyway, if you’ve spent any time reading this blog you know that I don’t buy that. (If you’re new, welcome! My name’s Nate and I’m a cynical grump.) Personally, I feel that the opposite is true – culture shapes the kinds of technology developed and the ways it is integrated into society. In short, just like a society gets the kinds of leaders it deserves, it will also get the kinds of technology it deserves (or fail to develop new technology at all , if it’s focused on something totally impractical.) In short, like all fiction, science fiction is about the human condition. In the case of science fiction, it is about the structure of our society and the products that our ways of thinking bring.

Technology cannot define humanity because the things that divide us are the very ideas that give rise to technological innovation. The value of a sci-fi story is in showing where ideas can go and asking the question, is this a road to take?

So. Emergency Surface is the first story in a very large sci-fi setting I call the Divided Future. You’re not going to find a world government, a human empire or aliens here. Those all detract from the emphasis on ideas and their influence on society. Likewise, no Strong AI to run our societies for us and no time travel for the convenient undoing of mistakes, part of examining ideas and their consequences is choosing something and living with the consequences. (NOTE: I do have stories that play around with these ideas but in the Nate Chen Genrely Speaking classification system these ideas belong in the fantasy group rather than the sci-fi group of stories.)

The Divided Future is the second largest setting for stories that I have, spanning over three hundred years. It begins in the late 21st Century with the beginning of the New Ice Age and progresses through the settling of the solar system and into the exploration of deep space. It’s a big world and I hope to have lots of time to explore it in the future, but for the first story we’ll actually be staying within Earth’s atmosphere. In fact, we’ll be farther inside it than most people will ever get in their lives.

Sound interesting? Then I hope you’ll tune in on Monday for Emergency Surface, a tale of deep sea survival! See you then.

Squeezing Things In

Time management is the bane of most authors I know. In fact, it’s a real challenge for most people I know but authors have their own particular issues, which is what I’m going to talk at today. You see, writing eats up time. You can sit down with one good idea that you’re sure you can pound out in ten or fifteen minutes and an hour later realize you were planning to eat lunch in there at some point but now it’s time to get back to work (as in, your paying job). Even a writer in a full-blown spark induced fugue state can loose large chunks of time in exploring an idea, throwing out poor developments (or just poor word choices) and crosschecking ideas against other parts of the story.

As a result, many writers labor under the impression that writing anything is going to be a long and involved process and that they must set aside a large (sometimes an impractically large) chunk of time for in order to get anything done. I myself used to think of writing as a process involving five to ten minutes of focusing followed by an hour, minimum, of writing and twenty minutes of rough editing.

I can now confidently say that this was because I was a moron.

Not that I’m a whole lot better now, but I have at least reached the conclusion that the assumptions I had about the time required for writing were not true.

For example, at my job I receive two 15 minute breaks every day, in addition to my lunch break. I used to think that was too little time to do anything of value, writing-wise, and so that time was effectively lost to me. (Well, not entirely. I still used the time for reading, sketching and other activities that are good for me and/or ultimately inform my writing. But I wasn’t spending it on writing, which is the gold standard for being a, y’know, writer.)

Now, with a lot of focus and determination, I’ve managed to pull about ten minutes of writing out of that half hour of break time, at least when I’m planning to spend my free time at work writing. I still spend time at work doing those other things, because they’re good things, but I feel that getting another half hour to forty-five minutes of writing time a week is a good thing, too. If you’re prepared and ready to roll, even that little time spent writing can yield great results.

So what are some things you can do to get prepared and ready to roll? Well, here’s three suggestions:

1. Prime the pump. Think about what you want to write before you sit down to write it. Not just a little, a lot. If you have some sort of secretarial job or one of the dreaded customer service positions this may not always be practical for you, but try and find at least fifteen minutes a day, say on your drive to work or while you’re engaged in mindless lifting or filing, where you can think about something you want to write about. Turn it over and over in your mind, ask yourself questions about it, revise it and toy around with how it fits into the bigger picture. At the very least, you should be able to do this while lunch is in the microwave and while you’re eating.

2. Do some editing (but not a lot). When you open up your document or pull out the notebooks start by going back to the start of the last paragraph you wrote and rewrite it, focusing on clarity and word choice. Make bigger changes if you think they’re necessary. Hopefully that will get you in the mood to write and remind you of what you were saying when you left off. Sure, rereading does that too, but something about the act of writing things out really gets the neurons firing.

3. Bring the right tools. I didn’t really do a good job of writing on my break until I broke down and bought a tablet that I could easily take to work with me and cloudsync my files so that I didn’t have to be constantly retyping handwritten pages from work. I was very skeptical at first but the money invested was more than worthwhile. A corollary of this: Don’t use a Swiss Army Knife when what you need is an X-acto knife. If your tablet is a writing tool, don’t clutter it up with games and other distractions – keep it as a writing tool. With maybe e-mail and blog software on the side…

Hopefully you’ll be able to use the advice here to make some inroads into turning spare minutes into productive writing. Or maybe you already have. If so, by all means, please share! I know I’m always looking for more ways to squeeze writing into the cracks.

Genrely Speaking: Police Procedural

The police procedural is a close relative of the detective story and the thriller. It’s a variety of mystery that focuses more on following the day-to-day work of a low to mid ranked cop on the beat as they go about their business, solving cases with persistence, connections and shoe leather more that brilliant deductive logic and the power of observation.

These days the definitive police procedural is probably CSI, which focuses on crime scene forensics and, like many mysteries, it focuses heavily on the crime of murder. Other crimes are frequently involved, murder rarely happens without some serious prompting to encourage it, and that prompting isn’t always legal either. But the CSI franchise works with the premise that the best mystery stories always wind up with murder involved somehow.

This isn’t saying that all police procedurals work like that. Some of the definitive police procedural TV series such as CHiPs, Hawaii Five-O and of course Dragnet rarely involved homicide, perhaps in part because Homicide is it’s own division in most police departments and the star characters would probably get shut out of investigating homicides they uncovered. Also, those were all shows with a shorter running time, so there may not have been time to brew up a good murder mystery.

So, with those basic ideas in mind, what are the hallmarks of the police procedural?

1. It’s an ensemble cast. While one character inevitably takes the lead, because human nature demands a focal point, police investigations are major team efforts. The one character simply cannot be on point for everything. Rather than one incredibly brilliant character who is constantly leaps and bounds ahead of one or two sidekicks who help him with legwork, the typical police procedural features a medium to large group of equals, some of whom are semi-regulars rather than appearing in each episode or book, in cooperation and competition, sharing work and success.

2. Things are character driven. A police investigation is actually kind of repetitive. There’s lots of interviewing people over and over again, picking over paperwork and staring at crime scenes and photos of those crime scenes. Police procedurals rarely have complicated, locked-room puzzles to crack, that’s not the strength of an investigation unit, but with less bizarre crimes to track it falls to the actual investigators and their personalities to keep us interested. Not that that’s a bad thing.

3. The rule of “fair play” cannot always be honored. Fair play is the idea that mysteries exist as much for the readers intellectual stimulation as their diversion. Some people feel that all the clues the brilliant detective uses to unravel a puzzle should be offered to the reader before the parlor scene reveals whodunnit, so the reader can have the satisfaction of seeing if he was right or wrong. But, of course, police procedurals don’t always have brilliant detectives or ingenious crimes. Sometimes all it takes to catch the crook is turning over the right rock and finding a document that makes everything as clear as day. Sometimes it’s obvious who’s guilty from minute one, it’s just a question of proving it to a judge. And frequently authors will hold facts back from the audience to help build suspense. As with the point above, that’s neither good or bad, that’s just they way the genre works.

What are the weaknesses of this genre? Police procedurals aren’t great at building longterm plots. While TV series can often get away with leaving one major, open-ended case as a running plot element the audience often gets frustrated if there is no real progress over the course of many seasons, or the larger case has no real bearing on most of the episodes, making it largely superfluous. This is because the status quo is god in many TV series, and the writers don’t want to mess with a working dynamic. If a major, overarching case is solved it tends to lead directly to an even bigger mystery to keep things moving along, which can quickly grow tiresome and unbelievable.

Written stories in this genre go to audiences who have an expectation of finding most things wrapped up by the end of the story. That leaves the characters themselves to creating large story arcs through their evolution and growth. However this also runs up against the wall of status quo – if you have a series going already, you and/or your publisher are probably going to be wary of tinkering with something that’s already working well. Striking a balance there requires a great deal of skill.

What are the strengths of this genre? Probably the greatest strength of the police procedural is character growth – yes, it’s very hard to do right and is frequently done badly. But if you do it right, the result is incredibly satisfying.

Also, the genre’s solid grounding in reality let you use a number of popular, believable and likeable archetypes to quickly draw in your audience. The naive rookie, the jaded cynic (with a heart of gold), the cranky doctor and the almighty janitor are all examples of the kinds of characters you might expect to find in a police procedural and, no matter how many times we’ve seen them before we’re likely to wind up rooting for them all over again.

Police procedurals are a kind of variation of the workplace comedy/drama that follow a simple formula: show us a bunch of strange, quirky people doing their jobs and let us build up a real affection for who they are and what they do. The addition of crime solving makes it easier to root for them and creates a thousand natural story hooks. It may not be your cup of tea, but at the very least the genre is a great example of how the basics of storytelling will always pay out. Worth looking at for the character building, if nothing else.

Heat Wave: Afterwords

Early comic books have been described as assimilationist fantasies. That’s really not a bad summation of the era that brought us the catch phrase “truth, justice and the American Way.”

Many of the early comic book artists and writers were Jews, struggling to make ends meet and find acceptance in a country and in an era that were not particularly hospitable to outsiders. So it’s not surprising that the idea of being different permeates the early and middle era of superheroes. Superman and Wonder Woman were the ultimate outsiders, coming from totally alien cultures. Later, Marvel’s X-Men would take the idea of outsiders and move it to a slightly more human level. Of course, this tradition before the Second World War and the civil rights movement came along and changed many people’s perspectives on ethnicity and culture.

Now, everything is better, right?

Well, not exactly. You see, one of the things that was emphasized, and became overemphasized, in these assimilationist morality tales was that we are all the same. That’s a great sentiment, and on one level it’s certainly true. What makes us human or not human is not a matter of skin tone, culture or social standing. The problem is, while we’re quite confident about what doesn’t define humanity, we’re a lot sketchier on what does. Most people don’t give the whole issue a lot of thought and a lot of very smart people argue about it but it sometimes seems like today’s culture has chosen sameness as our defining characteristic. We’re all human after all, right?

So there’s a lot of hand wringing over making people “equal” where equal equates to us all having the same experiences. We want everyone to go to the same kinds of schools with the same ethnic mixes, get the same higher education and have all the same opportunities. The problem is, that kind of lifestyle is not very… shall we say, ergonomic?

From the moment kids arrive at school they’re presented with a number of boxes. Square classroom, square desk, square meals. Pile it all up for twelve years and you can move up to square cubicles in square buildings belonging to square corporations. And this might even be a great thing if people were invertebrates that could readily conform themselves to whatever environment they were put in. They could have total security and contentment for their entire lives. The problem is, people are individuals with very significant differences of circumstance and personality. Perhaps most importantly, they want to be different. It’s even possible that they were meant to be different, so that they could grow by understanding each other.

Some people will fit nicely into the square lifestyle our culture offers them. Some will be a tad cramped, but they’ll learn to adapt. However, there’s evidence of an ever-growing body of people who just can’t or don’t want to adapt to what culture offers them. They can’t keep up with it, or aren’t motivated by it and want to find meaning outside the existing structure. Once upon a time, that was fine. Many different kinds of societies flourished in America, from the Quakers and Shakers to various communes and the Moravians, all different kinds of social structures used to exist in America with little comment. Sure, they were ethnically similar and based primarily on European culture, but they lived and thought in very different ways.

In contrast, modern education places an emphasis not on giving people ideas to think about, but rather teaching them how to think. People from outside the cultural status quo, who don’t accept the ways they’re told to think, receive a kind of polite condescension, assuming they’re not view as outright freaks. (As a homeschooler I know of which I speak – people always seem so surprised to find I’m not a total social misfit or some kind of raving lunatic who’s trying to restore feudalism. “Homeschooled? But you seem so normal!” At first it was funny. Then it got annoying. I’m starting to worry that it’s a sign of serious cultural closed-mindedness.)

If you can’t hack it in school, you must need medication or new parents. If you don’t care to work for the corporations or the unions, if you want to work for yourself, then obviously you’re an antisocial isolationist. Herbal medicine instead of pharmaceuticals? How unscientific! And on and on it goes.

There could be, are being and have been many books on the subjects of education, business and culture, how the pendulum has swung so far away from individual thought and so far towards mandating a single culture of uniformity. Heat Wave is not one of those books.

Rather, Heat Wave is a dissimilationist fantasy – it creates a world where people are different in a culture much like our own. When they try to use their differences, they run smack into a world that doesn’t want them there. Some will try to change it slowly. Some will try to ruin it. And some will try to change it unilaterally, regardless of the consequences.

But all of them struggle with the same idea. The world they live in wants them to be the same. It needs them to be different; as much as they themselves need to be different. Of course, being different isn’t always a good thing, sometimes those different people will cause harm to themselves and others.

So there are people who are different. The society we have created doesn’t suit them, and sooner or later their incompatibility with it is going to cause problems. What do we do about it?

Well that, my friend, is a whole different story altogether…

Due Respect

If you’re going to do anything with the idea of superheroes, and you live in the US, then the first thing you must do is decide how you are going to handle Superman.

The Last Son of Krypton is an American icon, famous around the globe for his unmatched strength, in body and moral character. This month marks the seventy-fifth anniversary of his first appearance. Since then, the Man of Steel has been joined by legions of other heroes with extraordinary abilities, characters created by both his own publishing house and their rivals at Marvel. Every conceivable archetype has been filled – soldier, detective, mercenary, scholar, teacher, wizard and countless others. But in spite of the objections that his creed or powers or character are too simple,  Superman was, and in many minds still is, the first and most prominent superhero in existence.

Different stories with superheroes deal with Superman in different ways. The character was never created because there were real superheroes in the world already. The character was written about but is referenced only in passing. There’s someone with the abilities and character of Superman (a Superman analog) who exists in the world already, and thus the world didn’t need a fictional version. Or the story takes place before the Superman story existed or had enough popularity to be widely known. There are almost as many different solutions to the Superman issue as there are stories about superheroes. But if superheroes are your theme, then sooner or later Superman gets a nod of some sort.

Part of that is basic human nature. People want to see the things they like and they like to see those things in new and different lights. This is the origin of a thousand Star Wars vs. Star Trek and DC vs. Marvel geekfests. But it’s also due to the fact that there is nothing new under the sun. Many early superheroes have their origins in Jewish history and traditions, which are rife with decidedly superhuman goings on. But the American cultural legacy doesn’t include much in the way of superhuman activity- except, of course, for Superman and his ilk. So we expect something analogous to Superman to serve as the foundation for similar traditions in fiction.

And you know what? There’s nothing wrong with that.

Superman is the embodiment of the flying brick archetype, founder of the garish superhero costume tradition and epitome of the hiding in plain sight tactics so many superheroes favor. When Siegel and Schuster first put Clark Kent together they created something truly enduring, and since the typical American will always associate Superman with superheroes in some way, if they plan to write in the superhero genre then they owe it to themselves and to their readers to be ready to say something about Superman.

In the Project Sumter universe Superman and other superheroes are problematic figures. While all the luminaries of the DC and Marvel lines exist there, for a myriad of reasons they’re not going to be referenced much by name. However, astute readers have probably already caught on to the fact that Helix, and many other talents, don’t like the portrayal of superheroes in American comics much, if only because they create so many untrue, and potentially dangerous ideas of what talents are and how they work. (There will be much more on this theme in Water Fall than there has been in Heat Wave. Assuming I remember it and can find the space.)

On top of the misconceptions many people will have about talents vs. superpowers, there’s the little fact that many superheroes are vigilantes, something that Project Sumter actively discourages. The government doesn’t just want private citizens to stay off it’s turf and not make them look bad – the fact is, a single individual, operating independently, is limited in their reach, their effectiveness, their knowledge of what’s going on and how to best deal with it and in their ability to contain dangerous situations and keep them from endangering others. Solo crime-fighting as a hobby just isn’t going to work very well, even if you do have a genius IQ and incredible funding. Vigilante crime-fighting teams are starting to look dangerously like an extragovernmental army and giving them all powerful and difficult to anticipate abilities doesn’t make things look any better.

As I worked on building Project Sumter’s world I kept pushing hard against the typical superhero ‘flying brick’ mentality. Most talents are as vulnerable as normal people to normal dangers and their powers have more limits and potentially bad side effects than those used by comic book superheroes. One reason was that I wanted powers that clearly acted as some poorly understood addendum to known laws of physics. But another was, the farther I was from stock superheroes the less I had to worry about fighting Superman’s shadow.

That’s not to say that he hasn’t gotten a nod or two. When you’re playing around in territory that has been heavily trod before you, the founders and trailblazers of that archetype in your culture deserves your respect. Part of that respect is finding your own way to tell your stories and part of that is giving you defining stories and characters their due respect.

Sorting It All Out

When you’re writing it’s important to keep everything sorted and in a place where you can quickly find it, in case you need some previous note, essay, chapter or short story for reference. It’s also important to have ‘graveyards’, places to store unused ideas or bits of story that got cut from one place but might have a use somewhere else. Keeping all of that straight is a real challenge.

Fortunately, the electronic world has made all that a little bit easier. At least you don’t have to muck around with actual paper files, sorting can be done with a bit of dragging and dropping and you can back everything up in the cloud, to reduce the chances of loosing something in an accident at home or just through simple careless clicking.

Having a good filing system is important. But presenting things in a clear and concise way is just as important. If you have more than one set of stories you’re presenting, make sure people can tell which is which. As I mentioned when I talked about titles, sometimes you can do that just by how you name your stories. You may choose to give an overarching story a single title and give each installment a subtitle. Maybe you’ll just number your books, or combine some aspect of all three of those options. But whatever you do, the burden is on you, the author, to make sure your audience can clearly tell what stories go where.

It’s not fatal to you if things are a little muddled, and that’s especially forgivable at the beginning if you’re not sure exactly where you’re going or what’s going to catch on; but, especially once you’ve been running for a while, it can be a turn off for new readers if they can’t tell what goes where and in what order.

And on that note, it’s time to mention a few changes that are happening around this blog as regards categories. When I started this blog it was with the primary intention of pushing the Project Sumter stories and possibly occasionally mentioning other things I’m working on. But, as you’ve probably already gathered if you’ve read my six month’s forward post, I’m planning to introduce a few other sets of stories on here in the new future. Simply put, my plans for the blog have changed.

The fiction index page remains, and I’ll keep putting new settings and the related stories in there. Each setting will have a listing of all short stories (and novels, if any get written) I’ve written in that setting, in the order they are written. Also, I plan to have every Heat Wave chapter (and every novel chapter in the future) contain a link to the previous and next chapters, to make navigating back through them easier for new readers.

I’m also redoing categories a bit. Since this blog was originally just intended for Sumter stories the two major categories for fiction were serialization, I intended to have a subcategory for Heat Wave. Each following novel would have it’s own subcategory and then maybe there could be a section for short stories. That was a good enough plan for the beginning, but with new worlds and new settings coming into play that plan is not going to cut it. I’d like to keep the basic structure but expand it. So the serialization category is going the way of the dinosaur (I’ll still be using it as a tag, though). Instead, there will be separate categories for each set of stories (Project Sumter, Weavers of the Heartlands, ect.) and each category will have subcategories for short stories, and for any serialized novels that are posted here.

Whew. Clear as mud? Well, poke around the Fiction Index some and watch over the next few weeks. I hope to structure this blog so the only barrier to getting caught up is how much material there is to read. If you see something that hinders that goal, please, please, please let me know. A writer’s job is to get the story to the audience and if you can’t find it, then I’m not doing my job. And I don’t want that.

Author’s Obligations: Respect

“The New York Times arrives on your doorstep and shouts at you, ‘Are you a decent person? Are you a good citizen? Are you smart? Then you will read me.’ The Post has no such presuppositions.” 

– Tucker Carlson, on the difference between the New York Times and New York Post

There aren’t that many different things you can point to and say, “An author needs to do this.”  Writing is more an art than a science, so there’s definitely a lot more wiggle room for interpretation than in many other professions. Of course, obligations goes beyond getting training and studying the field. Qualifications is separate from obligations.

When I started writing these posts, I thought I could cover all the conceivable obligations of an author in one sitting. As it turns out, it took four. First, the author and the audience. Then, the author and the story. The first two were tied together with enrichment. The last… well, we’ll get to that in a second.

For the author, respect is assuming that the audience can read your story and be enriched by it.

Okay, so this sounds incredibly simplistic. And it is. It’s entirely possible that you will never have any difficulty fulfilling this obligation, particularly as a fiction author. For those of us who are on the bottom of the stack, and I’m guessing that’s most of you although if Stephen King is reading this I’d certainly love to hear from him, assuming that you need to do everything you can to get your reader’s attention and sell them on reading your story seems like a natural thing. After all, when you’re an unknown you can’t expect total strangers to invest in your book sight unseen. But in the publishing industry there is sometimes a subtle but strong undercurrent of condescension or outright superiority in tone and content.

The quote at the top of this post speaks to this attitude. On the one hand, The New York Times is a very old, well established newspaper. On the other hand, the fact that something is well established does not, in and of itself give it a stance of moral superiority. Neither does the fact that the editors are graduates of Ivy League colleges or the fact that they are trained journalists who are routinely given access to the highest levels of power in the nation and sometimes in the world. No matter how lofty your pedigree or connections, no matter how you think your studies and training have equipped you to observe and write, none of these things make your audience obligated to read what you have written. Your skill in turning a phrase or affecting people’s emotions does not make your work a necessary part of a healthy lifestyle. In short, you must earn the attention of your readership, you cannot demand it or worse, feel you are entitled to it.

Respect is showing your audience that you are approaching them as equals, as people who are able to read and understand what you have written, who don’t need their hands held through every point of the story or need to be beaten over the head to find the “correct” interpretation of characters or events. This doesn’t mean you throw things at your audience that you know they can’t deal with. No one expects eight year-olds to understand calculus, but a good mathematician doesn’t hold that against them. Likewise, you must accept your audience for what they are and speak to them where they are. That is respect.

Respect is also accepting that not every story is for every audience. This is a particularly egregious fault of the so-called ‘literary’ author, who feel that their stories must be written and read or something is fundamentally missing from society. The burden is on you, as an author, to write stories that speak to your audience where they are. It’s okay to have a clear cut idea of what you want your story to be about or what point you want it to make when you sit down to write it. That, after all, is the foundation of enrichment (more on that in a second), but if you’re not taking the steps to understand your audience and making it relevant to them you’re not showing respect.

Finally, while you can offer your audience anything you want as enrichment, you can show them any kind of work from the depressing but eye-opening 1984 to the exciting and mind sharpening adventures of Sherlock Holmes, but whether the audience takes away what you give them or not is up to them. You have to leave the decision of whether your story was worth their time in their hands – after all, you wouldn’t want a chef telling you how much you enjoyed your meal, would you? The work of an author is much the same. It may be a good and vital part of a reader’s life, but they’re also entitled to decide what they make of it. Authors have to respect that.

In short, you audience is there to receive solid, entertaining and meaningful stories from you. Your job is to write the best story you can and let them decide if it meets those criteria. When they know that you’ve done that, then that is respect.

Depth

Ah, depth. It’s one of the three dimensions, a measurement of how far from the visible surface an object extends. It’s also a measure of how seriously a person should be taken. And it’s one of the most important aspects of a story the author can consider, but one that’s rarely discussed. So what is depth, to the writer?

In terms of how you write stories, depth is actually a mix of the two.

The depth of your relationship with another person is the total of a lot of things. How long you’ve known them, how much you’ve learned about them in that time, how committed you are to understanding them, how well your personalities match and on and on. The deeper your relationship with that person, the more things you share with them. Most relationships begin with brief conversations or fun times. They grow to encompass shared efforts and rough patches, reminiscences of shared experiences or revelations of the past. Eventually, you have a deeply committed friendship or intimate romance.

But what happens if someone tries to skip all that build up and go straight to the commitment or intimacy? Well, usually you go out and get a restraining order, because that’s just creepy. The relationship doesn’t have the depth to handle it.

A relationship is a lot like a container. If it’s not deep enough to hold what you’re trying to put in it, the excess will spill out and cause a mess. That doesn’t necessarily mean legal injunctions, but hurt feelings, misunderstandings and, yes, outright creepiness can result, just to name a few possibilities. While the measuring and assessing of depth isn’t quite the same for storytelling, the basic principle is sound.

Back when I talked about enrichment, I mentioned this idea. If you try to put significant ideas and concepts into a story that lacks depth those ideas aren’t going to have anything to hold them, and you’ll come out as preachy, flat or just plain ol’ dumb. Your story needs to have a strong connection with your reader to carry your themes and the story itself, or you might as well just go and write an essay (Walden Two, I’m looking at you.)

Depth for your story is built in pretty much the same way you build depth in a relationship. Let the reader get to know your characters, listen to them talk, experience a few ups and downs and generally get comfortable with them. Then, and only then, are you ready to start hitting them with the hard stuff. Don’t start your story with the heavy background, start at a point that shows your characters at their best advantage. Don’t try and explain all the action at first, let your readers decide they want to know what’s going on by giving them hints to draw them in.

Of course, balancing what your readers are ready to know with giving them enough to make the story work is an art and not a science and you’re likely to wiff on it a lot before you get it down. There’s also no great writing exercise for creating depth in your stories, if there was you’d probably see it more in writing books or magazines. Verisimilitude is a similar concept, but only relates to making characters and situations seem believable.

Finding the touchstones that create deep and engrossing stories is a matter of a lifetime of reading. But you won’t be able to write deep stories just by reading. My suggestion is this: If you want to write a deep story, start by finding a story you found with particularly rich themes. Then read it again (I know, hard work, right?) Write down every moment where you feel you got a better understanding of a character or theme in the story. Then transform that into the outline for a story of your own. You may not ever write that story yourself, in fact, unless the story is fairly short or you have a lot of free time I wouldn’t recommend it at all, but just the process of building that new story in your head should give you a better grasp on what you like in a deep, enriching story.

Genrely Speaking: Space Opera

If you’ve already read my first post on genres you may have already realized that the genres I’m talking about are not what you’re going to find in your typical library or bookstore. That’s because those genres are incredibly broad and ill-defined. For example, both steampunk and space opera can usually be found under the science fiction genre (or worse, under the sci-fi/fantasy genre) but, as we’re about to see, they’re wildly different kinds of stories.

So, how do we know a space opera when we see one? What are the forms and stylistic hallmarks of this genre?

1. It takes place in the future, often the far future, when mankind has traveled to and settled large parts of the galaxy. There’s almost always some kind of an empire, although it’s not necessarily owned and operated by humanity, and alien races that just can’t get along with humanity. Don’t expect the aliens to be too, you know, alien though. They’re probably analogs human cultures, belief systems or even corporations, used to give the reader a degree of removal from whatever is about to be said about them.

2. The struggle is political or sometimes ideological. If there are physical or military aspects of the conflict it will be quite clear that they are subordinate to whatever the major, galaxy spanning conflict is. In other words, it’s called space opera for a reason. The stories are big, lavish and about a subtle as a brick. Space opera is about the big, world-shaking stuff, and while there can and often are subthemes of romance (or other personal storylines) that’s not where the emphasis lies.

3. Technology is a prop or eyecandy, a part of the culture as opposed to a driving force. This is no small part of what sets space opera apart from other major forms of science fiction. Where many kinds of sci-fi focus on technology and progress, space opera is more a morality tale in new clothing, trying to jolt us out of our preconceived notions and into thinking about the world in a new way.

Generally, when people think of sci-fi space opera is what they think of. (And by that I mean Star Wars.) While there’s more to sci-fi than that, it’s still the most prominent.

What are the weaknesses of space opera? It’s tendency to create caricatures of people or groups of people is definitely a strike against it. When it’s not tweaking details to get it’s point across there can be full-blown unfortunate implications. In the hands of the careless, space opera is a dangerous thing. Also, in the midst of all that epic, space-faring action the importance of the individual character and his decisions can be lost, and much of the impact of the story with it.

What are the strengths of space opera? Quite frankly, a lot of people, myself included, find it cool. The scope most space opera reaches, along with the high quality special effects and tendency to memorable, over the top characters makes for great reading or watching.

As an author, space opera also gives you one of the best chances you’ll ever have to do some large scale world and culture building. (I haven’t written about culture building yet, in part because I haven’t done much of it myself. There’s also not much about it out there, which is a shame.)

But most of all, space opera is a great opportunity for fun, and there’s surprisingly little of that in sci-fi. If you have a space opera series you really love, whether in print or on the silver screen, share it in the comments. I’d love add a new title or two to my sci-fi reading list.