Writer’s Analysis: Age of Ultron

So I’ve done something like this when I did midseason recaps – see Scorpion for an example – and I thought I’d try my hand at a detailed analysis of what I thought of a recent film as a piece of writing. Since the only recent film I’ve seen is The Avengers: Age of Ultron and since I’ve already spent six whole posts talking about the first Avengers movie (parts 1, 2, 3, 4, 5 and 6) I figured Age of Ultron was a good place to start.

Three things before we start. First off, to discuss how something is written you need to look at the story as a whole or at least from the perspective of everything that’s available. Naturally this involves spoilers. You’ve been warned.

Second, this is not a review. My opinion of the movie is that it was good fun but had weaker writing than the previous movie. There. That’s my review. The rest of this is more an examination of what was going on in the film, writing wise.

Third, like midseason recaps the focus is on writing, not acting, effects or other matters. But I did have a few thoughts on that other stuff so let’s get that out of the way real quick, shall we?

Acting And Effects 

The acting in this film is fine. Really, in terms of quality, it’s right up there with The Avengers except Clark Gregg isn’t in it so it suffers slightly. (Yes, I’m that much of a fanboy.) There are a few newcomers to the cast, most notably Elizabeth Olsen as the Scarlet Witch, and they’re just as competent and fun to watch as the others.

The effects are pretty sweet too. In particular there are some amazing shots of the Iron Man suit in action, “Veronica”, or the Hulkbuster as it’s called in the comics, is a lot of fun to see in particular. My one problem is probably Ultron himself.

The decision to make Ultron a completely CG character feels like a mistake. Yes, the effect is impressive but he feels slightly inorganic in the rest of the world. Even the Iron Man suit is a practical effect half the time – usually the half when it’s in close proximity to other real parts of the set so it doesn’t look wonky. Only the Hulk has been CG the whole time he’s on screen and even then he’s not the Hulk the whole time. Ultron’s CG the whole time he’s on screen and the scenes where he needs to be a serious character suffer for it.

In short, Ultron seems slightly out of place every time we see him and that doesn’t help the film’s biggest weakness…

The Villain 

Ultron’s a wuss. Seriously, he never pulls even one win over the Avengers. At least Loki managed to blow up a SHIELD facility, steal critical supplies and raid the Helicarrier and escape virtually unchallenged, to say nothing of his subverting a couple of major SHIELD assets. Ultron doesn’t succeed at anything.

From the moment his shambling first attempt at a body crashes the Avengers’ party they pound him like a red-headed stepchild and send him packing. The one time the Avengers are put off balance it’s by Quicksilver and Scarlet Witch, not Ultron himself and even in this moment of triumph we see Ultron’s avatar on the scene blown up by Iron Man. Yes, it’s true that Ultron is supposed to be a kind of hive mind, never truly in one place at one time, but he’s only shown behaving that way once or twice and he winds up locked in a single place at the end of the film with relative ease so even that aspect of Ultron lacks impact.

Ultron’s motivation is also very muddy. I know that he’s supposed to be like Hal 9000, a computer designed to look after people that winds up trying to wipe them out instead, but the problem is that’s a very overdone concept these days and the basic premise hasn’t aged well. When the original Age of Ultron story was written computers were an oddity, no one worked with them very often. But now, when a large portion of the population carries a fantastically powerful computer like a smart phone around in their back pocket people understand computers a lot better. One of the most basic things we know about them is that computers don’t work in the abstract, they are very literal.

Yes, I know there are people who believe strong AIs are just around the corner and continue to insist we’ll have computers thinking in the abstract in no time at all but for the moment that’s pure fantasy. A computer doesn’t think about its creators or what impacts it has on its environment or even how it might carry out their job in a more effective way. They do what they’re told and that’s pretty much it.

Ultron acts like a person with very un-programing like neurosis and obsessions and that’s what makes him so weak an AI character compared to, say, Baymax from Big Hero 6, an AI that acts much like Siri would if Siri were a medical tool that could walk about on its own. In other words, Baymax acts like the AI we are familiar with, Ultron decidedly does not. A person could make the logical jump Ultron did and it might be interesting to know why he or she did. A computer could not make the logical jump Ultron did and attempts to explain why a computer did are never given.

In short, Ultron needed much more build up in this movie, both in terms of his abilities and his motivations. Without it he just feels like a punching bag for the heroes to beat up.

The Plot 

The plot here is pretty run of the mill. The planet faces an extinction level event – a step up from simple invasion and subjugation – and the only people who can stop it are The Avengers. On the surface of it this story is simple, just like the story of the last film. But where the original used it’s simplicity to make room for more character arcs Age of Ultron crams the story full of weird plot elements and set-ups for future continuity. The result is the movie jumping about frantically from one plot point to another. We’ll go from suddenly being at Hawkeye’s house to at an Internet hub in Europe and then over to Seoul, South Korea. The film has definitely crossed a line from “moving briskly” into “choppy”. The plot is simple but it’s hard to follow and that’s definitely a strike against it.

Characters: Arcs and Moments 

The best part of Marvel’s The Avengers was undoubtedly the deft use of character arcs, the story somehow finding time to cram in one for each superhero and at least partial arcs for the “normal” shield agents. Ultron has two arcs, perhaps two and a half, one tracing an unfolding romantic relationship between Bruce Banner and Natasha Romanoff and one tracing the evolution of Wanda Maximoff (Scarlet Witch) from a well-intentioned extremist to a legitimate hero and the “perhaps a half” tracing Wanda’s twin brother Pietro (Quicksilver) as he makes the same journey. Quicksilver’s counts as differentish because he winds up dead, where Scarlet doesn’t.

Of these two and a half arcs, Banner and Nat’s comes off as the stronger and I’m not just saying that because I thought they’d make a good pair. Some people said the pairing seemed weird to them but, given that Banner saw through all of Romanoff’s verbal obfuscations when they first met and he deals with problems in ways she’s not used to I can see how she’d be attracted to him very easily. Romanoff brings the good doctor a sense of levity he’s been sorely missing for a while yet her inability to be honest with herself makes her vulnerable in ways Banner can’t really ignore so a mutual attraction isn’t surprising.

The fact that the relationship goes awry doesn’t make the story arc a bad one. I’m pretty sure the Hulk chose to walk (or rather fly) away from Romanoff because of the way she used the attraction between the two of them to get close to Banner and switch him for the Hulk. For once Banner didn’t see through Romanoff’s ruse because the feelings she has for him are real, not one of the masks she uses to get through life, but that actually makes the betrayal kind of worse. By using a real promise of a relationship to manipulate him Romanoff actually hurt Banner more than she ever could have with a lie. There’s still hope for these two, I think, but they needed some space after all that happened (and in a short amount of time!) so I think this ending is fair to them even if it’s not necessarily satisfying to viewers.

The flip side of the equation is that this entire story arc is crammed into maybe fifteen minutes of screen time. If you read any of my reviews of romance stories during February you know I like my romances to take their time unpacking the protagonists, showing the qualities they like about each other in action and showing how they are gradually starting to think of each other as long term parts of one another’s lives rather than just people they know. Age of Ultron flat out doesn’t do this. At all. The entire film is moving at a breakneck pace and that badly hurts what could have been a romance with a good premise and an interesting twist ending.

The twins have much the same problem. They just didn’t get enough screen time for me to really feel their journey. I’m not sure what they were originally expecting from Ultron, although it obviously wasn’t an attempt to wipe out humanity so I guess their changing sides makes a certain degree of sense. Their story just wasn’t very compelling. It did give Hawkeye a chance for some really great moments, though.

And that brings us to one of the best things Age of Ultron had that it’s predecessor didn’t: Character moments.

A character arc is a series of events with a beginning, middle and end that shows a character changing over time. A character moment is a scene where we get to know the history, motivation and personality of a character better. Age of Ultron is chock full of character moments, some of the best coming near the beginning when we see most of the Avengers and their supporting casts at a party celebrating the toppling of a major HYDRA facility. The Warmachine story, the attempts to lift Thor’s Hammer and the rest of the banter in this scene do a great job letting us see into the minds of the characters and how they work off of each other.

Scarlet Witch’s dream sequences are another good character moment – for Romanoff. We get a glance into her past, the suggestion that she’s probably from the same assassin school that produced Peggy Carter’s rival in this year’s Agent Carter miniseries but still don’t learn so much we aren’t intrigued by her mystery.

Other great character moments abound in the visit to Barton’s “safe house” and the way the various Avengers bounce off his family of entirely normal people.

For that matter, Clint “Hawkeye” Barton feels a lot like the main character of this movie with all the great character moments he has throughout. Between his family showing up, his successfully resisting Scarlet Witch’s mind control, the constant hinting that he’s about to get dead only to wind up still breathing at the end and the speech he gets to make at the end about what it takes to be an Avenger and we walk out feeling like we’ve learned more about him than anyone else. Since he’s had less screen time than any Avenger that didn’t debut in this film that’s nice to see.

Not that the other characters don’t have some development. We get to see Captain Rogers behaving as the actual leader of the group and he does so with a humility and good grace that lets him avoid all the terrible cliches that often accompany leaders who claim strong moral cores and instead lead by his own example as much as his fighting prowess or intellect.

Stark is his usual glib self and Fury puts in an appearance as the more laid back but still formidable former superspy he’s become after the dissolution of SHIELD. It’s a good movie for touching base with all our heroes even if only a handful of them undergo serious character growth.

And let me say that neither character arcs nor character moments are strictly superior to one another. Good stories can be entirely one or the other. But great stories have character moments synched with advancing character arcs – and Age of Ultron doesn’t have that. While it’s a matter of personal taste I tend to prefer character arcs to character moments so, while I like this aspect, it wasn’t as strong for me as the good arcs in the first film. The character moments are still well written, though.

The Vision and The Tower 

Okay, a special word about my two least favorite parts of this film.

While I feel the plot of the story is a little dated in it’s approach to Ultron that’s not what I feel it’s biggest weakness is. That would be the fact that, after failing to create a functioning AI with the Ultron project, Tony immediately turns around and tries to implant an AI claiming to be JARVIS into the body Ultron built in Seoul. Yes, I know Tony’s schtick is hubris. But seriously, it’s hard to believe he didn’t learn any caution after the first AI went rogue. He didn’t even test the program he found to make sure it wasn’t a part of Ultron masquerading as JARVIS. This is just dumb, and feels like a complete undoing of most of his character development in the franchise up until this point.

Tony Stark stopped building weapons and faced rogue weapons contractors because he’d learned to take a little responsibility for his actions. Tony’s creating Vision cuts against that. The same story ends could have been achieved simply by having JARVIS sneak past Ultron and into the Vision body on his own – JARVIS out coded Ultron once after all. Or, better yet, the Vision could have been activated by some other agency that found it after Tony attempted to disposed of it. Both of these would have let the Vision be around for future movies and the latter option would have kept Vision from being shoved into an already over full movie. Poor writing decisions all around.

Also, the Hulkbuster sequence is a great action set piece. But the ending? With a massive tower collapsing followed by grit covered survivors staring at it in shock? I’m not sure what that was supposed to say.

Was it a 9/11 reference? Then it was in poor taste. Doubly so for the slapstick way the scene ended.

Was it not a 9/11 reference? Then how did it get through the editing process? It was in poor taste and everyone who worked on this movie was blind.

Was there supposed to be some sort of moral to the imagery? If so, it was poorly communicated. And in poor taste.

Final Verdict 

So I watched this movie and came out of the theaters stoked. How could that be given all the griping I just did?

That’s easy. It is a fun movie.

The action is big and bombastic and, while it doesn’t have quite the insane physicality of a wuxia film or the grit of an 80s action film but it’s exactly what we’d expect of a modern action film, only more so. In particular, the gratuitous use of CG to create “look, it’s like a comic panel” moments on screen will make you giggle or cringe. Personally, I liked them.

Robert Downey Jr. Is back with his muttering and off kilter improv moments and they even manage to find new fish-out-of-water gags for Captain America. And there are superheroes doing superhero things, saving people and scaring them at the same time, using cool gadgets and pulling impossible stunts. When the movie is weak it’s weak but when it’s fun it has to be experienced to be believed.

The Avengers: Age of Ultron is not the strongest movie in the MCU, it’s probably not even in the top three. But it is fun and exciting, to the point you can almost forgive it for poor writing (or, more likely, poor editing). I just wish it had better story writing to go with the spectacle and wit.

Genrely Speaking: Fairy Tales

A few weeks ago I talked about Cinderella, the new and old films plus the character, and in the middle of it I had to stop to kinda define what, exactly, a fairy tale was. That got me thinking, wouldn’t it be nice if there was some place I could send people so they could know exactly what I meant – okay, enough of that you know what time it is.  Genrely Speaking is where I define literary genres, or at least explain what I mean when I mention them. And since I work at a library that means I know what I’m talking about, right?

No.

Never let that stop me before, though, so let’s get cracking, shall we? Fairy tales are a pretty amorphous group of stuff in the modern era, in fact some people will call anything with a remotely unnatural element to it a fairy tale, but in general it’s a characteristic genre referring to a story with these elements:

  1. An emphasis on circumstances. Jack of beanstalk fame is a fatherless boy who’s family is very poor. Cinderella is a fatherless girl who’s family is wealthy but abuses her. Hamlin is a city overrun with rats. These are the circumstances of the character, the situation they find themselves in, and we tend to be presented with them very matter-of-factly. There’s no backstory, these are just the facts of life. There’s no introspection, each hearer is left to fill that part in on their own.
  2. Character in action. This is the heart of the story. Jack trades his cow for beans, he climbs a magic beanstalk, he robs a giant and defeats him with cunning. He is bold even when others would call it foolish and it pays off in the end. Cinderella serves quietly and kindly in spite of all cruelty but when the opportunity to leave comes she takes it. She is humble and charitable but not a doormat. Hamlin’s leaders make a promise to get rid of the rats but then backpedal on it. They look after their own but are duplicitous with strangers. We never see deeply into the motivations of these decisions, almost as if the people who told the stories knew their hearers would all have different motivations and just wanted to encourage people to act in a certain way regardless of their motives because certain actions were better for all involved.
  3. Poetic justice. The protagonist comes out ahead in ways that show their actions and attitudes were better than those of their enemies. The giant dies chasing Jack even though, as the bigger man, it would probably have been better to admit he’d been outdone and left it at that. Cinderella’s stepsisters and stepmother loose their eyes and parts of their feet because they did not have the humility to admit they were beaten or the charity to let Cinderella move to a station above theirs (not that she would see herself as above them) while if their heart had been more like Cinderella’s they would have been in no danger. The leaders of Hamlin loose all the young people of the city to the Pied Piper because they broke their word. The end of a fairy tale is always a dispensation of justice be it ever so harsh.

What are the weaknesses of a fairy tale? The biggest two are simplicity and brevity.

Fairy tales are simple stories without much depth to them. They’re stories with morals ranging from the blunt to the anvilicious and they exist pretty much only to tell us why we should or should not behave in a certain way. There’s not much you can cram into that and, as a result, most fairy tale characters experience no character arc, have no background and speak for themselves very little if at all. The stories they live in can be retold in just a few hundred words because really, what more do you need for such flat characters?

What are the strengths of a fairy tale? Simplicity and brevity.

Yes, the characters of a fairy tale barely qualify as “characters” but their very simplicity makes it very easy for us to put ourselves in their shoes and wonder if we could do the things they did – and then be inspired to strive for or avoid those actions. The brevity inherent to the genre makes it that much easier to remember the stories. And the whole thing in aggregate has made for one of the most memorable and prolific groups of stories in Western literature.

Walt Disney built much of his empire on fairy tales. Bill Willingham’s Fables is a love letter to the genre. There’s plenty to love about these little tales from long ago even though they aren’t the kinds of stories we tell now. So don’t knock ’em – anything that can last that old has to have something good at its core.

The Mechanics of Writing

Cursive doesn’t mean screaming profanity while writing but when I was learning penmanship I would certainly have been tempted. Granted my entire repertoire of bad language at the time was learned from episodes of Star Trek: The Next Generation so it’s not like I would have had a huge selection to work with, but the point stands: I hated cursive when I was learning to write. Now being homeschooled I eventually got out of it – my mother just felt that my trying to learn the art was taking up too much time, both in that I wasn’t learning it in spite of the time we spent on it and that my frustration at my inability to master the skill was impeding my ability to focus on other schoolwork.

So when I learned that Common Core was abolishing the need to teach cursive handwriting I wasn’t terribly surprised. I know I wasn’t the only person who was very frustrated with it as a child and many people certainly can’t write in it as an adult. Imagine my surprise when I heard so many people crying out the abolishment of a “fundamental part of our culture.”

So I thought for funsies I would take a quick look at this more literal side of the art of writing and explain to all those cursive apologists why I think removing this part of penmanship from elementary education is a good idea. There are, as I see it, three questions we have to consider when looking at cursive handwriting and they are thus.

Is cursive handwriting necessary to the purpose of written communication?

I feel that it is not. Writing is for communicating ideas and the extreme variance in an individual’s handwriting is more pronounced in cursive than in block print. Jokes about a doctor’s handwriting show how incomprehensible a stranger’s handwriting can be. Since the purpose of written communication is to clearly convey a message I don’t think cursive handwriting is directly required to meet the function of handwriting and at times it is actually counterproductive. The one exception is when cursive is used in a signature – but more on that in a few paragraphs.

Is cursive handwriting educationally beneficial?

There are studies that indicate that learning to write by hand stimulates the brain in ways that other kinds of learning and communication do not. Well and good but articles like this one are just talking about writing by hand – the kind of writing doesn’t seem to be that important. They even talk about writing in Chinese or just writing out math problems to gain an understanding of concepts, the important thing is associating motion and symbols with ideas regardless of the kind of motions or symbols. Likewise, the benefits apply to people of all ages not just young people but more on that in a second.

There is a side to this that I haven’t heard discussed at all. Handwriting classes often come before other literacy skills and in my personal experience that was a bad thing. You see, I spent all that time learning to write by hand when I had no idea what I was supposed to be doing with all those shapes I was learning to make. My vocabulary was small, I hadn’t read any stories that gave me an appreciation for the written word – I was being expected to master a skill I could see no practical application for! With no understanding of the potential of the English Language teaching me handwriting was akin to handing someone the key to a treasure vault but the key weighed fifty pounds and no one told me what it did. I just couldn’t see the point. Worse, cursive demanded a degree of physical dexterity I did not possess and wouldn’t for a while.

For years I would loathe writing, not because I was bad at it but because I couldn’t perform the physical act of writing without associating it with the incredible frustration trying to master cursive writing had caused me. I actually wrote a couple of short stories before I turned ten – but I did it using a word processor, not pencil and paper. I am not convinced the benefits of learning cursive handwriting outweigh the drawbacks of causing students who lack the early manual dexterity to master cursive writing to associate the act of writing with frustration.

In an ideal world every student would be allowed to master these literacy tasks at their own rate but in the one size fits all world of nationally administered curriculum I think it’s better to remove an obstacle to learning to write and enjoying it than to leave part of the class frustrated with writing for very little educational gain.

Is cursive handwriting artistically important?

Yes. Very much so. You see, I don’t object to cursive handwriting – my problem is who it is taught to. We use cursive as a means of individual expression in the same way we might use tone of voice. Signatures are likewise an expression of our identity, something unique and personal. That’s good, but it’s not something we can reasonably expect from an elementary student – most of them are not at the point where they’re good enough at expressing themselves . Ideally understanding cursive would be something we expect of students come middle school or early high school. It could be taught as part of an introductory course on art, along with teaching on hieroglyphs, calligraphy both Western and Eastern, and illuminated manuscripts.

Students could choose to learn to write cursive as part of the hands on side of the arts program or study other forms of art like sculpture or photography but reading cursive should probably be a mandatory part of the course, much like understanding the composition of a painting is also mandatory in arts courses. Since people of all ages benefit from handwriting there’s no harm done in waiting to teach cursive. Also, middle-high school is where personalities really begin to gel so it’s a good time to begin developing a signature – a mark that really identifies who you are.

I hardly think all this talk is going to end the hand wringing over handwriting, if for no other reason than the fact that my readership is so small. But I would like to say, just one more time, that I don’t have a problem with cursive penmanship – just the way it was traditionally taught. Cursive needs to be looked at as an art form and not a fundamental literacy skill.

Yes, I know many people learned it as such and did just fine but that doesn’t make the method ideal. In a world of top down education removing cursive from the curriculum entirely is probably the best solution we’re going to get until we get tired of the Department of Education and kick Congress out of our local schools. In the meantime, I don’t think cursive is going to die out.

You see, it’s a very beautiful way to write and beautiful things are taken up because they’re beautiful. With YouTube tutorials for everything under the sun people who want to master cursive need look no further than videos like this one and, like all art forms, their cursive will probably develop best if they work out what exactly their handwriting should look like on their own. The rest of us can block print our way through life and express our love of beauty through story, song or whatever other method best suits us. And when it comes to personal expression, isn’t modeling it the best way to teach anyways?

Summer Plans

So as you may know I recently completed my Project Sumter novel trilogy leaving me confronting the summer with a couple of issues.

The first and biggest are the three novels I’ve rough drafted but not edited. I want to sell those at some point but they’re not nearly ready for marketing. So I want to work on that. Plus, while I’ve enjoyed the periodic feedback I get here and I really appreciate all my readers I haven’t really gotten quite the level of feedback I was originally hoping for. That’s mostly my fault, I’m sure, I keep far too busy with other activities to really participate in social media the amount I probably need to in order to get constant feedback from a large readership base.

Plus there are a lot of other projects I hoped to mess around with in the last couple of years but never found the time for because so much of my free time was caught up trying to write and edit, on average, over 3,000 words a week while also planning my own topics. It was a lot to write and probably a lot to read as well. I’d like to finally get around to some of that other stuff I wanted to do and who knows – maybe putting out less will get people to read more of it!

Basically what I’m trying to say is, I’m going to be scaling back on the blog because it hasn’t been turned out quite the way I expected when I started. For the most part the most readers and commentators have turned up on Fridays for the On Writing column – so that’s what’s going to stick around this summer. I’ll write one post a week and put it up on Fridays and focus on making that the best post it can be and I’ll spend the newly acquired free time on editing and marketing my books, working on other projects and planning new stuff. Then, some time in mid or late August, I’ll review where I stand and perhaps start posting fiction again – we’ll see.

In the mean time, this is where we stand so I hope to see you back on Friday when we’ll look at writing from a slightly different angle. As always thanks for reading and I hope to see you then!

Nate

Sound and Story

Sounds can tell a story. Have you ever noticed?

It’s not something you might think much about if you, like me, primarily concern yourself with words on a page. But every so often you come across sound really well used and you realize that just a few quick sounds can tell a story. The cadence in the footsteps of a walking person is different from that of a running person. Research in communication theory has proven that tone of voice carries something like a quarter of the meaning in what we say.

In case you’re not sold yet let’s look at a couple of pieces of music that use simple sounds to tell fascinating stories, then let’s flip it around and brainstorm some ways our stories can put sounds in readers’ minds.

First, listen to the theme from The CW’s The Arrow, starting from the 2:00 mark on. Or you can listen to the whole thing, your call. but we’re mostly discussing what happens from the 2:00 mark to 2:20.

Notice how the score is riddled with punchy, sharp strings followed by a harsh note that starts high and pushes higher in tone, creating the impression of a flight of arrows swooping in while a bowstring is drawn tight in preparation for a second flight.

Or listen to the first thirty seconds of The Flash theme. (Blake Neely is apparently really good at this kind of composition.)

Notice how it opens with the Flash’s leitmotif, a single tone builds and falls rapidly like the Doppler effect of a fast moving race car blowing past us, then follows with hurried notes rushing up and down, reminiscent of traffic whizzing by, before sounding the Flash’s leitmotif once again. Perfectly suited for the subject matter.

Sounds can tell a story all of their own. Simple stories, admittedly, but no less impactful for it. The written word has it’s own techniques for this. Often they’re not as effective unless your work is meant to be read aloud but at the same time there are techniques that will emphasize sound even if it’s not being spoken aloud.

The two most common ones are alliteration, or using multiple words in a row starting with the same sound, and cadence. Alliteration is a tricky technique to try, as it quickly becomes difficult to find words that flow nicely with the meaning you want and all start with the same letter. Also, letters are limited in the sounds they create, being as a letter is a stand-in for a sound the human voice can produce and that’s not actually a whole lot of sounds when you think about it.

On the other hand, you can do some fun things with alliteration. “S” and “TH” sounds create a kind of white noise impression, hard consonants like “C” or “T” create a kind of percussion rhythm that can drive a story at a marching pace.

Cadence is a different thing entirely. William Shakespeare made his name writing in iambic pentameter, a cadence driven kind of verse that creates very flowing phrases. It does this by alternating between light and heavy, or up and down syllables. By focusing on short syllables, particularly one syllable words, one can give the impression of text that runs along lightly and quickly while long vowel sounds slow down the feel of a phrase.

Of course, the actual sounds you use in a story, things like dripping water or howling wind, can contribute a great deal to atmosphere but that’s an entirely different blog post in and of itself.

Sound creates powerful impressions and is a useful tool in telling a story in any medium. Even if all you do is read something out loud to see how easily your story flows, analyzing the sounds you use is a necessary part of getting better at your craft. Pay attention to the sounds you use, even when you’re just writing.

Writing Men: Dipper Pines

Hey, haven’t done this in a while! If you’re not familiar with this series of posts a summary and links to the others can be found on this page.

Up to speed? Great! Let’s take a look at the principles of writing male characters in application.

Dipper Pines is the male half of the protagonist duloagy of Gravity Falls. (The other protagonist is, of course, Dipper’s twin sister Mabel.) He’s an interesting character for several reasons, not all of which are the scope of this post, but one that we should look at right off the bat is his age. Dipper is twelve, which technically makes him a boy and not a man. Is that relevant?

Not really. As I hope to prove through the course of this examination, Dipper shows all the relevant hallmarks of a well written male character but still behaves as we would expect a twelve year old boy to behave. This suggests that the patterns of thought I’ve put forward as distinctly male in character action are cemented at a very young age. So what are some of the male behaviors Dipper shows and how does he demonstrate them?

Well, let’s just go down the list. The first, most basic aspect of male thought is the easiest to see in Dipper. He’s very objective driven – he wants to know what’s up with Gravity Falls. Why all the weirdness? Who wrote the journal he found? Does it all have some meaning? He gets caught up in these questions very easily and chafes at anything that drags him away from solving them. But the mysteries of Gravity Falls aren’t his only objective – he also has a crush on the local girl Wendy and wants to see his sister be as happy as possible. We can see these objectives clashing from the very beginning but episodes that illustrate the conflicts (and synergies) of these goals particularly well include Irrational Treasure and The Time Traveler’s Pig.

Dipper also has a very simple set of rules he lives by. The two most important are established in Tourist Trapped. First, Dipper looks out for Mabel (when it’s not the reverse, Mabel is very in the moment while Dipper takes the long term view so Dipper needs just as much looking after as his sister). Second, Dipper takes the Journal’s warning to Trust No One very seriously, but amends it somewhat because he does trust Mabel. Every episode has some example of this but they are the most apparent in The Hand That Rocks the Mabel and Gideon Rises.

The compartmentalization in Dipper’s life is much less obvious. We mostly see it with the older characters he knows – Soos and Grunkle Stan, both of whom he leaves out of most of his paranormal activities. Grunkle Stan doesn’t seem to buy into Dipper’s theories about the town and is a bit of an overprotective authoritarian so he winds up outside the “Adventure” box most of the time. Soos is fit for both everyday work and adventures but Dipper can find his help questionable when dealing with personal situations like Wendy or Mabel. But for the most part, Dipper is a man who hasn’t yet worked out where everything goes yet and that may be one of his strengths – he can find out of the box solutions that most other people won’t think of.

Testing, on the other hand, is something Dipper actively avoids. He doesn’t like the hard work Stan throws at him, he doesn’t really want to confront most of his problems (and Robbie in particular) and he doesn’t spend a whole lot of time refining the useful skills he does show. One thing he does do is test out the things he reads in The Journal, but that could be more seen as a desire to confirm what others have told him rather than a particular desire to know his own limits.

Dippers lack of go-getting brinksmanship with his own abilities is probably one of the things that leads others to underestimate him. Dipper’s not a wimp but he doesn’t measure his abilities for the sake of knowing what he can do, either, so when a situation pops up that requires him to do something new he’s often nervous about it. We see this particularly in The Inconveniencing, Double Dipper and Fight Fighters. By the end of the first season, however, Gravity Falls itself has tested him to the point where he knows himself very well and he gains some confidence.

On a side note, Dipper has no solid mentoring figure. Stan’s hands off stance most likely reflects his own lack of confidence in his ability to mentor Dipper – the man’s been to jail after all, and his general lack of ethics and good sense probably makes him a poor role model, even if he’s fun to watch at times. Soos has a solid set of skills but is probably on Dipper’s maturity level himself and frequently looks to Dipper for leadership, so he’s not really a mentor either. The Author also teaches a lot of useful skills via his Journal but isn’t there to help Dipper understand the messages he left behind so he’s not really a mentor either.

Dipper could probably use one – Dipper Vs. Manliness certainly showed that and he would probably have liked someone besides Mabel he could talk to about things but currently Gravity Falls is short in the Good Role Model department. Instead of seeking a mentor Dipper usually goes off by himself, thinks things over and comes up with a plan of action. It may not be a good plan, but it’s a plan.

Finally, Dipper’s life is riddled with Sacrifice. Practically every episode he gives something up for the sake of Mabel, from a chance to impress his crush in the Time Traveler’s Pig to his part time job in The Deep End. While those are the biggest examples he gives up small parts of his dignity, time and desires on a regular basis to keep an eye on Mabel and make sure she’s not getting into trouble.

On the opposite side of things, he frequently gives up his time and skips out on work in The Mystery Shack to try and solve the mysteries of Gravity Falls. In fact, he willingly gives up just about anything to learn about Gravity Falls – except Mabel’s welfare.

So in conclusion we find all the typical male hallmarks in Dipper, making him a well written, well rounded male character in spite of his youth. In fact, it’s his youth that makes his male characteristics so pronounced – where maturity would mean reigning them in at times (because sooner or later Mabel is going to need to look to her own future) and shoring up some weak points (he’ll fail more if he fears testing his limits than he would otherwise) Dipper gives full vent to all his tendencies, good and bad. While Gravity Falls may not be a show for everyone and there’s no denying they do a good job writing they’re characters and Dipper is just one great example of that.

In Defense of Cinderella

Disney recently released the latest of their live action takes on the old animated classics. I’m talking of course about Cinderella. I haven’t seen the movie but I have read and heard a number of reviews and I noticed a weird trend. Regardless of their opinions of the remake, most critics seemed to be very unappreciative of the original film. Or, perhaps more accurately, the character of Cinderella as she was portrayed in that film.

Now while I haven’t seen the new live action film I did seen the original animated film many times and I remember it very fondly. So imagine my surprise when most of what I read suggested that Cinderella had no character to speak of.

I take issue with this. Cinderella had a lot of character, even if it’s not developed in the ways we’re used to. So today let’s take a look at the classic animated Cinderella and some of the criticisms people have been making of it and then why they might not be entirely fair.

  1. Cinderella is entirely passive. She does nothing to escape the position her stepmother puts her in she just waits for the prince to come for her. While it’s true that Cinderella does nothing for herself, to improve her own situation, to call her passive is incredibly wrongheaded. She does a lot. Her most noticeable actions are just altruistic and directed towards mice. She does a great deal to proactively rescue, feed and clothe the mice of the house and in the process of caring for them indirectly provokes her stepmother (one of the most terrifying Disney villains there is). There’s more to Cinderella than just passively waiting, she’s actively doing good for those around here. That takes real moral strength – real character – to do.
  2. Cinderella undergoes no character growth during the story. This critique is actually very valid. Cinderella (the original animated film) is based on a fairy tale and is a very loyal adaptation of it. There was generally very little character growth in fairy tales because they were stories designed to serve as examples of desirable character qualities. Rather than showing how a character trait might come about they are designed to show that trait in action and what the rewards for it are. Her character is the result of a different storytelling tradition than the modern one and that does weaken her impact some, particularly to modern audiences, but it doesn’t make her character bad just the presentation of her story.
  3. Cinderella is a wimp. She never stands up for herself. This one really gets me. Given the time period of the story and the situation Cinderella finds herself in there’s only so much defiance we can reasonably expect of Cinderella. She does try and stand up to for herself and those under her protection when she does things like save the mice from the cat or ask if she can go to the ball. But she’s essentially been relegated to house servant since she was a young girl – she has few skills and little to no education. Just maintaining a cheerful attitude a taking the moral stands she does is already a herculean effort. What more do you want?

When you look back on it then it’s easy to see that Cinderella had its flaws as a film. The mice are kind of silly and take up time that might be used to develop the more important human characters like Cinderella’s stepmother or the nameless prince she ultimately marries, or showing a more modern character arc in Cinderella herself. The music is average and the stepsisters themselves really don’t add much to the story beyond giving their mother another excuse to be mean. But is Cinderella herself a flaw in the story?

She’s steadfast, patient and kind. Her good nature is her greatest charm and when she gets hers it is truly marvelous. Many times when I was young I laughed in gleeful vindication when Cinderella produced the second glass slipper, to her stepmother’s dismay and the Duke’s delight. She didn’t change or grow much but she sure made us grow to love her and for good reason. So give the lady a break. Or not. At the very least, no matter what you think, I’m pretty sure Cinderella would go right on being herself and, in an era when peer pressure is brought to bear with more strength and from more directions than ever before, that in and of itself is a sign of real character.

The Importance of Context, Historical and Otherwise

Marvel’s Agent Carter was an interesting experiment. A series of eight hour-length episodes, the miniseries-esque offering served to expand the Marvel Cinematic Universe (MCU) while allowing it’s sister show, Agents of SHIELD, a chance to regroup and air the second half of it’s season in one long continuous burst rather than chopping it’s episodes up in that weird spring schedule a lot of TV shows adopt. This certainly helps SHIELD tell a cohesive, overarching story and the idea of a miniseries expanding the MCU is a new angle we haven’t seen in TV before, in part because there’s never been anything quite like the MCU before to drive it.

That’s not to say Agent Carter is without flaws. I could find any number to nitpick at but the one that really jumps out at me does so because of how glaring it is. On the whole, not many characters in the series, outside leading lady Peggy Carter, showed much character growth or had their background delved into at any length. What I want to poke at is one of the attempts to provide that growth that fell somewhat flat. It concerns SSR Agent Jack Thompson.

Thompson is Carter’s foil in the SSR, the agent devoted to the idea that she couldn’t hack it in the high stakes world of cold war spy work. He’s a decorated marine who won the Navy Cross in the Pacific Theater of the Second World War and he’s determined to prove he’s top dog. Eventually we find out why (and please be aware that this is a spoiler, if a minor one.)

You see, our boy Jack got the Navy Cross for saving his superiors life during a night ambush by the Japanese. He woke up, saw Japanese soldiers in their camp and started shooting. In the aftermath he found a white flag dropped on the ground and concludes the Japanese were surrendering and that he’d just incited the death of innocent men. Then he gets an award for it and the guilt really starts eating at him.

Jack tells Peggy this story after he freezes in the middle of a pitched gunfight and she asks him why, giving her and the audience a little more understanding of why he is the way he is. It’s a nice moment, well acted and well written. It has one problem.

The Japanese almost never surrendered.

Soldiers talk about fighting to the death all the time but a large percentage of them will surrender if it’s clear there’s nothing more they can do to win. Troops in WWII did it all the time. German troops, Italian troops, American troops, British troops, French troops, it was just a part of war and nothing to be ashamed of. For everyone, that is, but the Japanese.

The culture of Imperial Japan was fatalistic in the extreme, most famously manifesting in the kamikaze pilots at the end of the war, and it’s shocking how all pervasive the attitude was. Many Japanese troops captured during the war were incapacitated somehow and most of those capable of resisting chose to do so until killed, or did something suicidal like running at enemies with a grenade ticking in their hands or just committed suicide rather than submit to capture. This isn’t to say the Japanese didn’t surrender but those who did were a very small minority.

On the other hand, the Japanese knew the Americans surrendered and expected them to do the same. So Japanese troops would sometimes pretend to surrender, approaching with a white flag and hands in the air, only to drop the flag and attack when it looked like they were close enough to enemy lines. This tactic quickly became well known among American troops who viewed any attempt to surrender in a large group with a great deal of suspicion. It may have happened much less often than people talked about but it’s still a historical fact, confirmed by records on both sides of the conflict, that Japanese troops almost never surrendered during WWII.

This is something Jack Thompson should have known. He should not have been readily accepting of the notion that the Japanese troops who’d come into his camp were there to surrender because the historical context makes such an assumption highly unlikely. Failing to take this context into account when writing this scene strips the moment of all the credibility it’s good writing and acting earned it.

It’s not like this fact would have changed the scene a great deal if it had been included – Thompson could have been just as guilt-ridden over choosing not to wait to see if the Japanese really were surrendering before fighting back instead of giving them the benefit of the doubt no matter how little he may have thought they deserved it. In fact, that scene might have been even more believable and more suited to analyzing the horrors of war because Jack would have found himself in a situation where he was powerless to know whether he made the right choice or not. At least when he knows with concrete certainty that he was wrong he can look for some kind of penance. But the stark fact of war is that it dehumanizes those that participate and Jack’s inability to tell whether he did the right thing or not would be a powerful representation of that, one that would reinforce the ambiguous yet grim fate of the Japanese soldiers who found their way into his encampment.

Instead the writers failed to do their research and a scene that had the potential to be very impactful fell flat by failing to fit with the historical context it was intended to have. Agent Carter did a very good job recreating the mid to late 1940s in fashion, culture and even architecture and vehicles. That’s what makes this oversight particularly glaring – it’s a hole in the historical context that’s otherwise rock solid. Writers take note! If you’re going to add historical context make sure you get it all or your work is just going to come out flat.

Creativity and Entertainment: A 21st Century Conundrum

From the wealthy of Regency England gathered around the pianoforte for an evening of music to the pioneers in the American West listening to a man with a fiddle, from a man telling stories by the firelight to a group of gamers telling stories about their D&D characters, the human race has a long history of people creating and sharing those creations with others. But not so much in the recent past.

We hardly even think of this kind of creativity as creative anymore, we just call it entertainment, ignoring the fact that throughout most of history “entertainment” was something that people created for themselves or those immediately around them. Since the rise of media driven culture people in societies with advanced media have largely given over the business of entertainment to an elite caste and become entirely consumers, rather than creators. The theory, as with all the things we’ve stopped doing for ourselves over the years, is that a professional will do it better than we could and the loss of knowing how to do it won’t hurt us that much. And in some cases that’s probably true.

But in the case of creating entertainment I’d argue it’s very much the opposite.

Our culture has lost the ability to create entertainment itself and it suffers for it. We suffer from a loss of ability to connect to other people, a loss of insight into the creative process and a loss of the ability to appreciate creativity.

Creativity is, at it’s core, the ability to explain ideas to other people in a way that they find exciting and engaging. In order to do it you have to be able to get a feel for where other people are mentally and emotionally and then lead them to the experience you want them to have. On the large scale that means understanding the society around you and on a smaller scale it means being alert and attentive to the people you meet. By necessity it requires that you both know how to understand people and how to best collaborate to bring them where you want them to go. These kinds of very basic people skills are a core part of entertainment and when we stop creating to entertain they begin to atrophy and our society is paying the price – as a culture America is becoming more rude, less understanding and more impatient. Is all this because we’ve given up entertaining ourselves? No, probably not. But is that a factor? I think it may be.

But society isn’t the only thing hurt by our failure to create and entertain – our ability to understand the creative process is impaired. There are some things about what goes into entertainment that can only be understood fully by someone who’s done it. Ask anyone who’s just attempted theater or written a short story for the first time – they’ll always tell you it’s more effort than they expected. On top of that, the sense of accomplishment and, when working in a group, the sense of comradery is far more than you would expect. To go with it, there’s almost a sense of possession – what you’ve done or created is yours alone and not like anything else on Earth, for good or bad.

An understanding of that work and that sense of accomplishment comes with an understanding of the euphoria and sense of importance that comes with creativity. After all, you’re making up something that never existed before and that’s going to feel good. With that rush comes the tendency to push ideas, to construct stories in ways that make our own ideas prominent. As a creator it’s important to check this tendency in the interests of verisimilitude but no one can do it perfectly and some creators don’t do it at all. Having actually been through the process personally helps you spot when others aren’t policing themselves as well as they might.

That’s an important skill to have because entertainment contains a lot of ideas that entertainers are trying to advance – yes, they have the goal of entertaining you but almost all entertainers have things beyond entertainment that interest them and those ideas always creep into the entertainment you provide. If you’ve created your own entertainment before you know how this can happen and can spot the signs more easily. Sure, TV is just TV but that doesn’t mean it’s not influencing you at all. You might not be selling your soul to the devil when you flip on pop radio but Taylor Swift is certainly getting some real estate in your brain. The familiarity being a creator yourself gives you will help you understand what those influences are doing with the brainspace you’re giving em.

Finally, being creative really does help you appreciate the results of the creative endeavors produced by others. The act of creating requires a practiced eye or ear or hand. Once you’ve developed those skills it will as easily pick out the best that other creators have to offer and savor it all the more for knowing all the time and passion that went into it.

The benefits of creating are many, but you’ll probably effect the most people with them if you aim to entertain. If you’ve not even dabbled a bit in creative expression to share with others then go out and try it. It will be good for your friends and for you.

Gambit Souffle

It’s a well known fact that ignorance is a vital part of any story. Once the reader knows everything about a story they’re at the end of it, aren’t they? The art of keeping things from the reader is known as suspense and it’s a vital part of just about any narrative.

There’s a lot of ways to keep the reader guessing about what’s going on, a sort of grab-bag of narrative gambits that will keep the reader guessing. It can range from something simple, like not revealing a character’s plans to the reader, to something very complex like having the story told from the first person perspective of a man suffering from short term memory loss. These gambits are perfectly good tools for building suspense and keeping your reader interested in what’s going on.

Right up until they’re not.

I was reading a story recently that centered around a group of four characters. One was wanted for a crime and wouldn’t comment on whether they were guilty or not. One was a former criminal who claimed to be trying to go straight. One claimed there was a ghost telling her secrets and reading minds. One just seems irresponsible and reckless. The narrative doesn’t really do anything to clear up their motives or whether they’re sane and trustworthy or crazy and dangerous.

Then all four are captured and get brainwashed. Maybe. I think. That part’s a bit unclear.

And they might be hypnotically programmed to turn on each other and there are suddenly weird gaps in their memories and nothing makes sense any more because you weren’t sure how much they could be trusted in the first place and GAH! It was so frustrating because it seemed like such an interesting story to start off with. I liked the characters and the story was going somewhere. But there were so many narrative gambits at work that I couldn’t figure out anything that was going on anymore and I gave up. The writer had baked a gambit souffle and it fell in.

Writers love reading and we particularly love reading stories that show us a well used literary device. And it’s the nature of the beast such that, once we read a story with a good device, we want to try it out for ourselves. I’m sure you’ve felt this urge before. You may even want to combine multiple literary devices together and make a wonderful concoction of clever scenarios and deft writing.

But you should probably resist that urge.

You see, the problem with gambit souffles is they do tend to fall in. Let’s take a look at the example I gave earlier. Not only do we have unreliable narrators in a scenario where it looks like no one can be trusted. We also have brainwashing, casting the characters motivations into even more doubt, and blatant memory gaps on top of, in one or two cases, entirely contradictory memories. It’s so hard to build a  coherent picture of what’s going on that you can’t sympathize with anyone or judge whether they’re taking actions that will benefit them or hinder them.

Narrative techniques like unreliable narrators or literary devices like amnesia help a story by building suspense or helping the reader become immersed in the story. But pile to many on and the reader starts to have more questions than answers and are likely to get frustrated by the lack of information long before they get invested in the story.

Some time ago I did a series of pieces on the obligations a writer has and their first obligation is to their audience. Without an audience a writer is just daydreaming and a confused audience is going to stop paying attention sooner or later, and probably sooner. So as a writer, it’s important that you don’t get so caught up in your literary techniques and your narrative gambits that your audience gets lost. Have people read your work and ask them what they think. If they’re confused don’t explain the story to them, ask them what they think is going on and if they’d want to keep reading.

If they don’t know what was going on consider asking how you could clarify it. But first, ask if they’d keep reading until things became clear. If they would you may not need to change anything, they may just be pleasantly confused and waiting to see how the protagonist sorts things out. But if you’ve lost them entirely then your story is failing and it really needs an overhaul.

Remember, writing isn’t done for the sake of the techniques you use while doing it, writing is to convey ideas from you to your audience. Test your gambit souffles on audiences to make sure it’s holding up, because if your story falls in on itself it’s doing no one good.