Well, after three and a half months we’ve reached the end of another one of Roy’s strange adventures. Hopefully you all enjoyed that smaller, more intimate tale. One thing that writing these pulpy stories has really clarified to me is how fluid the process of crafting a story is. I spent a lot of time jumping from one thread to another. You can generally break down a story into: characters, events and themes. As a writer I’ve always found events come the easiest to me, with characters and themes building out of them. I have occasionally started with an idea for a theme that birthed a scene I really wanted to write, and built the characters and events to go with that. But generally I assemble a story from a bunch of different ideas for scenes that coalesce into character beats and generate a thematic through line as they get refined.
A Roy Harper adventure presents different issues. While I’ve written a trilogy of books and used recurring characters before, the Sumter novels were planned ahead of time and the characters had defined arcs throughout and my recurring characters did fine on their first outing but I struggled with them afterwards. So telling a series of adventures that had separate settings, supporting characters and thematic elements to work with is a new challenge for me. Hopefully I’ve done alright.
Most people say you should start with one of the three factors I mentioned and of the three characters and themes are the most often sited. Events – or what many people would call the plot – are often a distant third in the trifecta of story. I’ve often felt like an anomaly among storytellers given my intense focus on them in writing although I recognize the emphasis on these elements may just be the influence of highly intimate storytelling mediums like movies and TV on the modern zeitgeist. Either way, I’ve persisted in my own style until now.
And I don’t expect I will change much. But I have gained a new appreciation for the care needed when working with an existing character. Roy has strong character elements like regret, a desire for penance and redemption, and a single minded focus on what’s in front of him. These grew as much out of what Firespinner needed him to be as any intention on my own part. However, as I put together the events of Night Train to Hardwick I found that many of the events clashed badly with Roy’s character. His natural response to them would draw him away from his strongest character elements and force me to ignore them, downplaying what made writing him and (hopefully) reading him interesting. Alternatively I could introduce new character elements to examine through the lens of events or I could modify events to suit Roy better.
Introducing new character elements risked diluting what I already had before Roy was firmly established in my mind and that of the audience. So I decided not to do that. Which really only left me with the option to modify events.
I didn’t want to the situation to suit Roy too closely, so as to avoid contrivance. In the end, I may have failed at that. However, the new series of events matched Roy much better and I feel we got a great chance to see his deepest foibles play out in new and interesting ways. Exploring the relation between the three big story elements was definitely fun but also an exercise in storycraft that I think was good for me as a writer. In all this I consider Hardwick to be a success not only as a story but as an opportunity to develop my skills.
My goal with the Roy Harper adventures is simple, fun storytelling. I hope that you enjoyed this outing with the character and that you’ll return for my next fiction project. In the mean time, as is my habit, I will be taking the next week off as I prepare my next project. There will be about a month of essays between now and the launch of that project, so if you like my thoughts on fiction there’s something to look forward to in the interim. Until then, take care!